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author | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
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committer | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
commit | 00279659b22cbd5db739d5351e83a9fc2a2ae408 (patch) | |
tree | 497f06f46820043cbdf1725652b8f0073223e24a /engines/dreamweb/sound.cpp | |
parent | d932df79bed5aac97e17c0920a5e75cb5ce733ee (diff) | |
parent | d1628feb761acc9f4607f64de3eb620fea53bcc9 (diff) | |
download | scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.gz scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.bz2 scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.zip |
Merge remote branch 'upstream/master' into pegasus
Conflicts:
video/qt_decoder.cpp
Diffstat (limited to 'engines/dreamweb/sound.cpp')
-rw-r--r-- | engines/dreamweb/sound.cpp | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/engines/dreamweb/sound.cpp b/engines/dreamweb/sound.cpp new file mode 100644 index 0000000000..784a6d0d11 --- /dev/null +++ b/engines/dreamweb/sound.cpp @@ -0,0 +1,294 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "dreamweb/dreamweb.h" +#include "dreamweb/dreamgen.h" + +#include "audio/mixer.h" +#include "audio/decoders/raw.h" + +#include "common/config-manager.h" + +namespace DreamGen { + +void DreamGenContext::loadSpeech() { + loadSpeech((uint8)dl, (uint8)dh, (uint8)cl, (uint16)ax); +} + +bool DreamBase::loadSpeech(byte type1, int idx1, byte type2, int idx2) { + cancelCh1(); + + Common::String name = Common::String::format("%c%02d%c%04d.RAW", type1, idx1, type2, idx2); + //debug("name = %s", name.c_str()); + bool result = engine->loadSpeech(name); + + data.byte(kSpeechloaded) = result; + return result; +} + + +void DreamBase::volumeAdjust() { + if (data.byte(kVolumedirection) == 0) + return; + if (data.byte(kVolume) != data.byte(kVolumeto)) { + data.byte(kVolumecount) += 64; + // Only modify the volume every 256/64 = 4th time around + if (data.byte(kVolumecount) == 0) + data.byte(kVolume) += data.byte(kVolumedirection); + } else { + data.byte(kVolumedirection) = 0; + } +} + +void DreamBase::playChannel0(uint8 index, uint8 repeat) { + data.byte(kCh0playing) = index; + Sound *soundBank; + if (index >= 12) { + soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0); + index -= 12; + } else + soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0); + + data.byte(kCh0repeat) = repeat; + data.word(kCh0blockstocopy) = soundBank[index].blockCount(); +} + +void DreamBase::playChannel1(uint8 index) { + if (data.byte(kCh1playing) == 7) + return; + + data.byte(kCh1playing) = index; + Sound *soundBank; + if (index >= 12) { + soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0); + index -= 12; + } else + soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0); + + data.word(kCh1blockstocopy) = soundBank[index].blockCount(); +} + +void DreamGenContext::playChannel1() { + playChannel1(al); +} + +void DreamBase::cancelCh0() { + data.byte(kCh0repeat) = 0; + data.word(kCh0blockstocopy) = 0; + data.byte(kCh0playing) = 255; + engine->stopSound(0); +} + +void DreamBase::cancelCh1() { + data.word(kCh1blockstocopy) = 0; + data.byte(kCh1playing) = 255; + engine->stopSound(1); +} + +void DreamBase::loadRoomsSample() { + uint8 sample = data.byte(kRoomssample); + + if (sample == 255 || data.byte(kCurrentsample) == sample) + return; // loaded already + + assert(sample < 100); + Common::String sampleName = Common::String::format("DREAMWEB.V%02d", sample); + + uint8 ch0 = data.byte(kCh0playing); + if (ch0 >= 12 && ch0 != 255) + cancelCh0(); + uint8 ch1 = data.byte(kCh1playing); + if (ch1 >= 12) + cancelCh1(); + engine->loadSounds(1, sampleName.c_str()); +} + +} // End of namespace DreamGen + + +namespace DreamWeb { + +void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) { + debug(1, "playSound(%u, %u, %u)", channel, id, loops); + + int bank = 0; + bool speech = false; + Audio::Mixer::SoundType type = channel == 0? + Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType; + + if (id >= 12) { + id -= 12; + bank = 1; + if (id == 50) { + speech = true; + type = Audio::Mixer::kSpeechSoundType; + } + } + const SoundData &data = _soundData[bank]; + + Audio::SeekableAudioStream *raw; + if (!speech) { + if (id >= data.samples.size() || data.samples[id].size == 0) { + warning("invalid sample #%u played", id); + return; + } + + const Sample &sample = data.samples[id]; + uint8 *buffer = (uint8 *)malloc(sample.size); + if (!buffer) + error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size); + memcpy(buffer, data.data.begin() + sample.offset, sample.size); + + raw = Audio::makeRawStream( + buffer, + sample.size, 22050, Audio::FLAG_UNSIGNED); + } else { + uint8 *buffer = (uint8 *)malloc(_speechData.size()); + if (!buffer) + error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size()); + memcpy(buffer, _speechData.begin(), _speechData.size()); + raw = Audio::makeRawStream( + buffer, + _speechData.size(), 22050, Audio::FLAG_UNSIGNED); + + } + + Audio::AudioStream *stream; + if (loops > 1) { + stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0); + } else + stream = raw; + + if (_mixer->isSoundHandleActive(_channelHandle[channel])) + _mixer->stopHandle(_channelHandle[channel]); + _mixer->playStream(type, &_channelHandle[channel], stream); +} + +void DreamWebEngine::stopSound(uint8 channel) { + debug(1, "stopSound(%u)", channel); + assert(channel == 0 || channel == 1); + _mixer->stopHandle(_channelHandle[channel]); + if (channel == 0) + _channel0 = 0; + else + _channel1 = 0; +} + +bool DreamWebEngine::loadSpeech(const Common::String &filename) { + if (ConfMan.getBool("speech_mute")) + return false; + + Common::File file; + if (!file.open("speech/" + filename)) + return false; + + debug(1, "loadSpeech(%s)", filename.c_str()); + + uint size = file.size(); + _speechData.resize(size); + file.read(_speechData.begin(), size); + file.close(); + return true; +} + +void DreamWebEngine::soundHandler() { + _base.data.byte(DreamGen::kSubtitles) = ConfMan.getBool("subtitles"); + _base.volumeAdjust(); + + uint volume = _base.data.byte(DreamGen::kVolume); + //.vol file loaded into soundbuf:0x4000 + //volume table at (volume * 0x100 + 0x3f00) + //volume value could be from 1 to 7 + //1 - 0x10-0xff + //2 - 0x1f-0xdf + //3 - 0x2f-0xd0 + //4 - 0x3e-0xc1 + //5 - 0x4d-0xb2 + //6 - 0x5d-0xa2 + //7 - 0x6f-0x91 + if (volume >= 8) + volume = 7; + volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8; + _mixer->setChannelVolume(_channelHandle[0], volume); + + uint8 ch0 = _base.data.byte(DreamGen::kCh0playing); + if (ch0 == 255) + ch0 = 0; + uint8 ch1 = _base.data.byte(DreamGen::kCh1playing); + if (ch1 == 255) + ch1 = 0; + uint8 ch0loop = _base.data.byte(DreamGen::kCh0repeat); + + if (_channel0 != ch0) { + _channel0 = ch0; + if (ch0) { + playSound(0, ch0, ch0loop); + } + } + if (_channel1 != ch1) { + _channel1 = ch1; + if (ch1) { + playSound(1, ch1, 1); + } + } + if (!_mixer->isSoundHandleActive(_channelHandle[0])) { + _base.data.byte(DreamGen::kCh0playing) = 255; + _channel0 = 0; + } + if (!_mixer->isSoundHandleActive(_channelHandle[1])) { + _base.data.byte(DreamGen::kCh1playing) = 255; + _channel1 = 0; + } + +} + +void DreamWebEngine::loadSounds(uint bank, const Common::String &filename) { + debug(1, "loadSounds(%u, %s)", bank, filename.c_str()); + Common::File file; + if (!file.open(filename)) { + warning("cannot open %s", filename.c_str()); + return; + } + + uint8 header[0x60]; + file.read(header, sizeof(header)); + uint tablesize = READ_LE_UINT16(header + 0x32); + debug(1, "table size = %u", tablesize); + + SoundData &soundData = _soundData[bank]; + soundData.samples.resize(tablesize / 6); + uint total = 0; + for (uint i = 0; i < tablesize / 6; ++i) { + uint8 entry[6]; + Sample &sample = soundData.samples[i]; + file.read(entry, sizeof(entry)); + sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1); + sample.size = READ_LE_UINT16(entry + 3) * 0x800; + total += sample.size; + debug(1, "offset: %08x, size: %u", sample.offset, sample.size); + } + soundData.data.resize(total); + file.read(soundData.data.begin(), total); + file.close(); +} + +} // End of namespace DreamWeb |