diff options
author | Willem Jan Palenstijn | 2011-12-28 15:03:58 +0100 |
---|---|---|
committer | Willem Jan Palenstijn | 2011-12-28 15:19:59 +0100 |
commit | 77b8491b8b68674815019de3d3b12a4427ce68b0 (patch) | |
tree | c332489754e3832f9386f8f0d24cf0a9089ff5cf /engines/dreamweb/sprite.cpp | |
parent | 4e207dbc7a374f47fd6c66e1a38e264e8787bd23 (diff) | |
download | scummvm-rg350-77b8491b8b68674815019de3d3b12a4427ce68b0.tar.gz scummvm-rg350-77b8491b8b68674815019de3d3b12a4427ce68b0.tar.bz2 scummvm-rg350-77b8491b8b68674815019de3d3b12a4427ce68b0.zip |
DREAMWEB: Remove unused Sprite fields
Diffstat (limited to 'engines/dreamweb/sprite.cpp')
-rw-r--r-- | engines/dreamweb/sprite.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp index 97d8d72b1f..e662fa6ec3 100644 --- a/engines/dreamweb/sprite.cpp +++ b/engines/dreamweb/sprite.cpp @@ -64,7 +64,7 @@ void DreamWebEngine::clearSprites() { _spriteTable.clear(); } -Sprite *DreamWebEngine::makeSprite(uint8 x, uint8 y, bool mainManCallback, const GraphicsFile *frameData, uint16 somethingInDi) { +Sprite *DreamWebEngine::makeSprite(uint8 x, uint8 y, bool mainManCallback, const GraphicsFile *frameData) { // Note: the original didn't append sprites here, but filled up the // first unused entry. This can change the order of entries, but since they // are drawn based on the priority field, this shouldn't matter. @@ -77,8 +77,6 @@ Sprite *DreamWebEngine::makeSprite(uint8 x, uint8 y, bool mainManCallback, const sprite->x = x; sprite->y = y; sprite->_frameData = frameData; - sprite->w8 = somethingInDi; - sprite->w2 = 0xffff; sprite->frameNumber = 0; sprite->delay = 0; sprite->_objData = 0; @@ -93,7 +91,6 @@ void DreamWebEngine::spriteUpdate() { Common::List<Sprite>::iterator i; for (i = _spriteTable.begin(); i != _spriteTable.end(); ++i) { Sprite &sprite = *i; - sprite.w24 = sprite.w2; if (sprite._mainManCallback) mainMan(&sprite); else { @@ -106,7 +103,7 @@ void DreamWebEngine::spriteUpdate() { } void DreamWebEngine::initMan() { - Sprite *sprite = makeSprite(_ryanX, _ryanY, true, &_mainSprites, 0); + Sprite *sprite = makeSprite(_ryanX, _ryanY, true, &_mainSprites); sprite->priority = 4; sprite->speed = 0; sprite->walkFrame = 0; |