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authorMartin Kiewitz2017-02-11 10:35:10 +0100
committerMartin Kiewitz2017-02-11 10:35:10 +0100
commite64e3888163b6f5cce0a8e298eb4379b66426bff (patch)
tree14c639e95aff91b5708ee30e861eb0c00b30ba21 /engines/dreamweb/structs.h
parent8420310989cd52627c95ee6966bbe46f99626239 (diff)
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AGI: Hold-key-mode fix
Original AGI only created a stationary event, when the last pressed direction key was released. We do that now as well. Makes cursor in MH1 behave properly. Thanks to waltervn for pointing this out.
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