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authorFilippos Karapetis2011-12-27 03:00:00 +0200
committerFilippos Karapetis2011-12-27 03:00:00 +0200
commit3ff26ba84fd298886c6515407c61751984e05f68 (patch)
tree30b61986e02e25560cb19bc0022cdc53b1c8a21e /engines/dreamweb/stubs.h
parent9bf5a1930de387c32bce788a8ccdc1f9db5b3681 (diff)
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DREAMWEB: Move all of the functions to DreamBase and remove stubs.h
Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r--engines/dreamweb/stubs.h71
1 files changed, 0 insertions, 71 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
deleted file mode 100644
index c9eaf2699a..0000000000
--- a/engines/dreamweb/stubs.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-#ifndef DREAMWEB_STUBS_H
-#define DREAMWEB_STUBS_H
-
- void dreamweb();
- void screenUpdate();
- void startup1();
- void multiGet(uint8 *dst, uint16 x, uint16 y, uint8 width, uint8 height) {
- DreamBase::multiGet(dst, x, y, width, height);
- }
- void multiPut(const uint8 *src, uint16 x, uint16 y, uint8 width, uint8 height) {
- DreamBase::multiPut(src, x, y, width, height);
- }
- void multiDump(uint16 x, uint16 y, uint8 width, uint8 height) {
- DreamBase::multiDump(x, y, width, height);
- }
- void quickQuit();
- void readOneBlock();
- void seeCommandTail();
- void quickQuit2();
- uint8 printDirect(const uint8** string, uint16 x, uint16 *y, uint8 maxWidth, bool centered) {
- return DreamBase::printDirect(string, x, y, maxWidth, centered);
- }
- uint8 printDirect(const uint8* string, uint16 x, uint16 y, uint8 maxWidth, bool centered) {
- return DreamBase::printDirect(string, x, y, maxWidth, centered);
- }
- bool checkIfPerson(uint8 x, uint8 y);
- bool checkIfFree(uint8 x, uint8 y);
- bool checkIfEx(uint8 x, uint8 y);
- void walkAndExamine();
- void obName(uint8 command, uint8 commandType);
-
- bool checkIfSet(uint8 x, uint8 y);
- void obToInv(uint8 index, uint8 flag, uint16 x, uint16 y) {
- DreamBase::obToInv(index, flag, x, y);
- }
- void readSetData();
- void look();
- void autoLook();
- void doLook();
- void inventory();
- void mainScreen();
- void zoomOnOff();
- void initialInv();
- void walkIntoRoom();
- void afterNewRoom();
- void madmanRun();
- void showGun();
- void identifyOb();
-
-#endif