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author | Willem Jan Palenstijn | 2011-12-03 17:47:38 +0100 |
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committer | Willem Jan Palenstijn | 2011-12-03 17:48:11 +0100 |
commit | 4b62118f12ffca61b689ee4bfdbbb296f67d72ca (patch) | |
tree | 62f73e6bb8abd7c8822ef8e99770e8d6c8c4d263 /engines/dreamweb/stubs.h | |
parent | 077bb778de71298dea8fdcd9f50348c31ff43cd3 (diff) | |
download | scummvm-rg350-4b62118f12ffca61b689ee4bfdbbb296f67d72ca.tar.gz scummvm-rg350-4b62118f12ffca61b689ee4bfdbbb296f67d72ca.tar.bz2 scummvm-rg350-4b62118f12ffca61b689ee4bfdbbb296f67d72ca.zip |
DREAMWEB: Move functions from skip_output to blacklist where possible
Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r-- | engines/dreamweb/stubs.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h index 348855c7ac..551735b856 100644 --- a/engines/dreamweb/stubs.h +++ b/engines/dreamweb/stubs.h @@ -108,12 +108,14 @@ void spriteUpdate(); void initMan(); void mainMan(Sprite *sprite); + void mainMan(); void faceRightWay(); void walking(Sprite *sprite); void autoSetWalk(); void checkDest(const RoomPaths *roomsPaths); void aboutTurn(Sprite *sprite); void backObject(Sprite *sprite); + void backObject(); void constant(Sprite *sprite, SetObject *objData); void steady(Sprite *sprite, SetObject *objData); void random(Sprite *sprite, SetObject *objData); @@ -416,4 +418,9 @@ unsigned int scanForNames(); void doLoad(int slot); void loadOld(); + void inventory(); + void mainScreen(); + void loadGame(); + void saveGame(); + void zoomOnOff(); |