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authorWillem Jan Palenstijn2011-12-03 17:47:38 +0100
committerWillem Jan Palenstijn2011-12-03 17:48:11 +0100
commit4b62118f12ffca61b689ee4bfdbbb296f67d72ca (patch)
tree62f73e6bb8abd7c8822ef8e99770e8d6c8c4d263 /engines/dreamweb/stubs.h
parent077bb778de71298dea8fdcd9f50348c31ff43cd3 (diff)
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DREAMWEB: Move functions from skip_output to blacklist where possible
Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r--engines/dreamweb/stubs.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index 348855c7ac..551735b856 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -108,12 +108,14 @@
void spriteUpdate();
void initMan();
void mainMan(Sprite *sprite);
+ void mainMan();
void faceRightWay();
void walking(Sprite *sprite);
void autoSetWalk();
void checkDest(const RoomPaths *roomsPaths);
void aboutTurn(Sprite *sprite);
void backObject(Sprite *sprite);
+ void backObject();
void constant(Sprite *sprite, SetObject *objData);
void steady(Sprite *sprite, SetObject *objData);
void random(Sprite *sprite, SetObject *objData);
@@ -416,4 +418,9 @@
unsigned int scanForNames();
void doLoad(int slot);
void loadOld();
+ void inventory();
+ void mainScreen();
+ void loadGame();
+ void saveGame();
+ void zoomOnOff();