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authorBertrand Augereau2011-12-03 18:13:18 +0100
committerBertrand Augereau2011-12-03 18:13:18 +0100
commit43fe892727a5bb0c751de8d4cded68f314a09daa (patch)
tree9209198ca424e55b8e8c1c1002b976dc02502aef /engines/dreamweb
parent4619419402094608a7d56ab454610e4680f29887 (diff)
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DREAMWEB: Sorted the blacklist alphabetically
This will trigger less conflicts on rebases if we keep it this way :)
Diffstat (limited to 'engines/dreamweb')
-rw-r--r--engines/dreamweb/dreamgen.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 8f30dd42a8..833e76bfd9 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -760,7 +760,6 @@ public:
void walkIntoRoom();
void useHatch();
void printOuterMon();
- void setupPit();
void showPCX();
void showDecisions();
void removeObFromInv();
@@ -814,7 +813,6 @@ public:
void selectSlot();
void openFileNoCheck();
void fadeUpMon();
- void fadeToWhite();
void loadSaveBox();
void soundEnd();
void redes();
@@ -846,9 +844,9 @@ public:
void purgeAnItem();
void madman();
void enableSoundInt();
+ void volumeAdjust();
void madmansTelly();
void purgeALocation();
- void getRidOfPit();
void notHeldError();
void getSetAd();
void soldier1();
@@ -877,7 +875,7 @@ public:
void useWindow();
void wearShades();
void delEverything();
- void clearReels();
+ void fadeScreenDown();
void poolGuard();
void openInv();
void lookAtPlace();
@@ -1027,7 +1025,7 @@ public:
void updateSymbolTop();
void allPointer();
void checkSoundInt();
- void fadeScreenDown();
+ void clearReels();
void doSaveLoad();
void createName();
void readCityPic();
@@ -1050,7 +1048,7 @@ public:
void introMusic();
void quitKey();
void processTrigger();
- void volumeAdjust();
+ void readDestIcon();
void randomNum2();
void loadSecondSample();
void transferConToEx();
@@ -1062,7 +1060,7 @@ public:
void useRailing();
void useHole();
void useObject();
- void readDestIcon();
+ void fadeToWhite();
};
}