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authorWillem Jan Palenstijn2011-06-26 12:06:16 +0200
committerWillem Jan Palenstijn2011-07-28 21:25:10 +0200
commitc54cae6aea614c6303424d64b81a7327c069070a (patch)
treeccc39b02f360b0a9d8217413a461d86a7fd16cc7 /engines/dreamweb
parentbb7a1bd93d22fc7da9e317cea9fee083be83d5a0 (diff)
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DREAMWEB: Move main function to stubs
Diffstat (limited to 'engines/dreamweb')
-rw-r--r--engines/dreamweb/dreamgen.cpp132
-rw-r--r--engines/dreamweb/stubs.cpp133
2 files changed, 133 insertions, 132 deletions
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index c05cab5238..59d69758b6 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -20279,138 +20279,6 @@ transfer:
dx = 6059;
}
-void DreamGenContext::dreamweb() {
- STACK_CHECK;
- seecommandtail();
- checkbasemem();
- soundstartup();
- setkeyboardint();
- setupemm();
- allocatebuffers();
- setmouse();
- fadedos();
- gettime();
- clearbuffers();
- clearpalette();
- set16colpalette();
- readsetdata();
- data.byte(kWongame) = 0;
- dx = 1909;
- loadsample();
- setsoundoff();
- scanfornames();
- _cmp(al, 0);
- if (!flags.z())
- goto dodecisions;
- setmode();
- loadpalfromiff();
- titles();
- credits();
- goto playgame;
-dodecisions:
- cls();
- setmode();
- decide();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- _cmp(data.byte(kGetback), 4);
- if (flags.z())
- goto mainloop;
- titles();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- credits();
-playgame:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- clearchanges();
- setmode();
- loadpalfromiff();
- data.byte(kLocation) = 255;
- data.byte(kRoomafterdream) = 1;
- data.byte(kNewlocation) = 35;
- data.byte(kVolume) = 7;
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kDestpos) = 3;
- initialinv();
- data.byte(kLastflag) = 32;
- startup1();
- data.byte(kVolumeto) = 0;
- data.byte(kVolumedirection) = -1;
- data.byte(kCommandtype) = 255;
- goto mainloop;
-loadnew:
- clearbeforeload();
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kNewlocation) = 255;
- startup();
- data.byte(kCommandtype) = 255;
- worktoscreenm();
- goto mainloop;
- data.byte(kNewlocation) = 255;
- clearsprites();
- initman();
- startup();
- data.byte(kCommandtype) = 255;
-mainloop:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- screenupdate();
- _cmp(data.byte(kWongame), 0);
- if (!flags.z())
- goto endofgame;
- _cmp(data.byte(kMandead), 1);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kMandead), 2);
- if (flags.z())
- goto gameover;
- _cmp(data.word(kWatchingtime), 0);
- if (flags.z())
- goto notwatching;
- al = data.byte(kFinaldest);
- _cmp(al, data.byte(kManspath));
- if (!flags.z())
- goto mainloop;
- _dec(data.word(kWatchingtime));
- if (!flags.z())
- goto mainloop;
-notwatching:
- _cmp(data.byte(kMandead), 4);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kNewlocation), 255);
- if (!flags.z())
- goto loadnew;
- goto mainloop;
-gameover:
- clearbeforeload();
- showgun();
- fadescreendown();
- cx = 100;
- hangon();
- goto dodecisions;
-endofgame:
- clearbeforeload();
- fadescreendowns();
- cx = 200;
- hangon();
- endgame();
- { quickquit2(); return; };
-}
-
void DreamGenContext::__start() {
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index 3c058259a8..65ed5bd9cd 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -26,6 +26,139 @@
namespace DreamGen {
+void DreamGenContext::dreamweb() {
+ STACK_CHECK;
+ seecommandtail();
+ checkbasemem();
+ soundstartup();
+ setkeyboardint();
+ setupemm();
+ allocatebuffers();
+ setmouse();
+ fadedos();
+ gettime();
+ clearbuffers();
+ clearpalette();
+ set16colpalette();
+ readsetdata();
+ data.byte(kWongame) = 0;
+ dx = 1909;
+ loadsample();
+ setsoundoff();
+ scanfornames();
+ _cmp(al, 0);
+ if (!flags.z())
+ goto dodecisions;
+ setmode();
+ loadpalfromiff();
+ titles();
+ credits();
+ goto playgame;
+dodecisions:
+ cls();
+ setmode();
+ decide();
+ _cmp(data.byte(kQuitrequested), 0);
+ if (!flags.z())
+ return /* (exitgame) */;
+ _cmp(data.byte(kGetback), 4);
+ if (flags.z())
+ goto mainloop;
+ titles();
+ _cmp(data.byte(kQuitrequested), 0);
+ if (!flags.z())
+ return /* (exitgame) */;
+ credits();
+playgame:
+ _cmp(data.byte(kQuitrequested), 0);
+ if (!flags.z())
+ return /* (exitgame) */;
+ clearchanges();
+ setmode();
+ loadpalfromiff();
+ data.byte(kLocation) = 255;
+ data.byte(kRoomafterdream) = 1;
+ data.byte(kNewlocation) = 35;
+ data.byte(kVolume) = 7;
+ loadroom();
+ clearsprites();
+ initman();
+ entrytexts();
+ entryanims();
+ data.byte(kDestpos) = 3;
+ initialinv();
+ data.byte(kLastflag) = 32;
+ startup1();
+ data.byte(kVolumeto) = 0;
+ data.byte(kVolumedirection) = -1;
+ data.byte(kCommandtype) = 255;
+ goto mainloop;
+loadnew:
+ clearbeforeload();
+ loadroom();
+ clearsprites();
+ initman();
+ entrytexts();
+ entryanims();
+ data.byte(kNewlocation) = 255;
+ startup();
+ data.byte(kCommandtype) = 255;
+ worktoscreenm();
+ goto mainloop;
+ data.byte(kNewlocation) = 255;
+ clearsprites();
+ initman();
+ startup();
+ data.byte(kCommandtype) = 255;
+mainloop:
+ _cmp(data.byte(kQuitrequested), 0);
+ if (!flags.z())
+ return /* (exitgame) */;
+ screenupdate();
+ _cmp(data.byte(kWongame), 0);
+ if (!flags.z())
+ goto endofgame;
+ _cmp(data.byte(kMandead), 1);
+ if (flags.z())
+ goto gameover;
+ _cmp(data.byte(kMandead), 2);
+ if (flags.z())
+ goto gameover;
+ _cmp(data.word(kWatchingtime), 0);
+ if (flags.z())
+ goto notwatching;
+ al = data.byte(kFinaldest);
+ _cmp(al, data.byte(kManspath));
+ if (!flags.z())
+ goto mainloop;
+ _dec(data.word(kWatchingtime));
+ if (!flags.z())
+ goto mainloop;
+notwatching:
+ _cmp(data.byte(kMandead), 4);
+ if (flags.z())
+ goto gameover;
+ _cmp(data.byte(kNewlocation), 255);
+ if (!flags.z())
+ goto loadnew;
+ goto mainloop;
+gameover:
+ clearbeforeload();
+ showgun();
+ fadescreendown();
+ cx = 100;
+ hangon();
+ goto dodecisions;
+endofgame:
+ clearbeforeload();
+ fadescreendowns();
+ cx = 200;
+ hangon();
+ endgame();
+ { quickquit2(); return; };
+}
+
+
Common::String getFilename(Context &context) {
uint16 name_ptr = context.dx;
Common::String name;