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author | D G Turner | 2012-06-02 07:03:40 +0100 |
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committer | D G Turner | 2012-06-02 07:03:40 +0100 |
commit | d9983a6224dcc82d56a7b3d6d2aaad79def96766 (patch) | |
tree | 9f32cf2755e8c422ed357e28edbe13e74ab5c364 /engines/dreamweb | |
parent | 79f6f63daf1c3f33631748234ba4b582bdc2a219 (diff) | |
download | scummvm-rg350-d9983a6224dcc82d56a7b3d6d2aaad79def96766.tar.gz scummvm-rg350-d9983a6224dcc82d56a7b3d6d2aaad79def96766.tar.bz2 scummvm-rg350-d9983a6224dcc82d56a7b3d6d2aaad79def96766.zip |
DREAMWEB: Cleanup of debugging code and formatting in sound code.
This commit removes various temporary debugging output, cleans up
some points of formatting and replaces some hexadecimal sizes and
offsets with decimal for readability.
Diffstat (limited to 'engines/dreamweb')
-rw-r--r-- | engines/dreamweb/sound.cpp | 31 |
1 files changed, 11 insertions, 20 deletions
diff --git a/engines/dreamweb/sound.cpp b/engines/dreamweb/sound.cpp index 83ddebc552..4b636d4789 100644 --- a/engines/dreamweb/sound.cpp +++ b/engines/dreamweb/sound.cpp @@ -85,6 +85,7 @@ void DreamWebSound::playChannel0(uint8 index, uint8 repeat) { } void DreamWebSound::playChannel1(uint8 index) { + debug(1, "playChannel1(index:%d)", index); if (_channel1Playing == 7) return; @@ -99,6 +100,7 @@ void DreamWebSound::cancelCh0() { } void DreamWebSound::cancelCh1() { + debug(1, "cancelCh1()"); _channel1Playing = 255; stopSound(1); } @@ -123,7 +125,7 @@ void DreamWebSound::loadRoomsSample(uint8 sample) { } void DreamWebSound::playSound(uint8 channel, uint8 id, uint8 loops) { - debug(1, "playSound(%u, %u, %u)", channel, id, loops); + debug(1, "playSound(channel:%u, id:%u, loops:%u)", channel, id, loops); int bank = 0; bool speech = false; @@ -153,23 +155,18 @@ void DreamWebSound::playSound(uint8 channel, uint8 id, uint8 loops) { error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size); memcpy(buffer, data.data.begin() + sample.offset, sample.size); - raw = Audio::makeRawStream( - buffer, - sample.size, 22050, Audio::FLAG_UNSIGNED); + raw = Audio::makeRawStream(buffer, sample.size, 22050, Audio::FLAG_UNSIGNED); } else { uint8 *buffer = (uint8 *)malloc(_speechData.size()); if (!buffer) error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size()); memcpy(buffer, _speechData.begin(), _speechData.size()); - raw = Audio::makeRawStream( - buffer, - _speechData.size(), 22050, Audio::FLAG_UNSIGNED); - + raw = Audio::makeRawStream(buffer, _speechData.size(), 22050, Audio::FLAG_UNSIGNED); } Audio::AudioStream *stream; if (loops > 1) { - stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0); + stream = new Audio::LoopingAudioStream(raw, (loops < 255) ? loops : 0); } else stream = raw; @@ -206,11 +203,6 @@ bool DreamWebSound::loadSpeech(const Common::String &filename) { } void DreamWebSound::soundHandler() { - static uint8 volumeOld = 0, channel0Old = 0, channel0PlayingOld = 0; - if (_volume != volumeOld || _channel0 != channel0Old || _channel0Playing != channel0PlayingOld) - debug(1, "soundHandler() _volume: %d _channel0: %d _channel0Playing: %d", _volume, _channel0, _channel0Playing); - volumeOld = _volume, channel0Old = _channel0, channel0PlayingOld = _channel0Playing; - _vm->_subtitles = ConfMan.getBool("subtitles"); volumeAdjust(); @@ -250,9 +242,8 @@ void DreamWebSound::soundHandler() { playSound(1, ch1, 1); } } + if (!_vm->_mixer->isSoundHandleActive(_channelHandle[0])) { - if (_channel0Playing != 255 && _channel0 != 0) - debug(1, "!_mixer->isSoundHandleActive _channelHandle[0] _channel0Playing:%d _channel0:%d", _channel0Playing, _channel0); _channel0Playing = 255; _channel0 = 0; } @@ -271,9 +262,9 @@ void DreamWebSound::loadSounds(uint bank, const Common::String &suffix) { return; } - uint8 header[0x60]; + uint8 header[96]; file.read(header, sizeof(header)); - uint tablesize = READ_LE_UINT16(header + 0x32); + uint tablesize = READ_LE_UINT16(header + 50); debug(1, "table size = %u", tablesize); SoundData &soundData = _soundData[bank]; @@ -283,8 +274,8 @@ void DreamWebSound::loadSounds(uint bank, const Common::String &suffix) { uint8 entry[6]; Sample &sample = soundData.samples[i]; file.read(entry, sizeof(entry)); - sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1); - sample.size = READ_LE_UINT16(entry + 3) * 0x800; + sample.offset = entry[0] * 16384 + READ_LE_UINT16(entry + 1); + sample.size = READ_LE_UINT16(entry + 3) * 2048; total += sample.size; debug(1, "offset: %08x, size: %u", sample.offset, sample.size); } |