aboutsummaryrefslogtreecommitdiff
path: root/engines/engine.cpp
diff options
context:
space:
mode:
authorVicent Marti2008-10-05 11:21:07 +0000
committerVicent Marti2008-10-05 11:21:07 +0000
commit5f30b1f320ca34fa05246736d9fe074c204cdf38 (patch)
tree9ef23f441455f0f807bb3a59c5d93854a5851456 /engines/engine.cpp
parente32fc0ccca2570fc560969507351cf99a304ebf4 (diff)
parent99f8add65cb61d1e8da23f734da249687d24919e (diff)
downloadscummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.tar.gz
scummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.tar.bz2
scummvm-rg350-5f30b1f320ca34fa05246736d9fe074c204cdf38.zip
Merged several revisions from SVNMerge.
Fixed theme loading to use the new ArchiveMember class. Original SVNMerge.py log: ===================== Merged revisions 34686,34688-34689,34691-34698,34700-34705,34707-34713,34715-34722,34725-34727,34731-34732,34734-34738,34746 via svnmerge from https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mon, 29 Sep 2008) | 1 line add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292) ........ r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mon, 29 Sep 2008) | 1 line restrict _heXmapNum to HE versions, should fix #2135822 ........ r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mon, 29 Sep 2008) | 4 lines Since no one has come up with any better suggestion... this should fix #2123258 ("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. ........ r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Tue, 30 Sep 2008) | 1 line Ported ZipArchive::getAllNames() implementation from GUI branch. ........ r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Tue, 30 Sep 2008) | 1 line Order alphabetically ........ r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Removed patchesCount from SAGAGameDescription ........ r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Tue, 30 Sep 2008) | 1 line SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though) ........ r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Forgot to commit saga.h ........ r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Tue, 30 Sep 2008) | 1 line Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() ........ r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Tue, 30 Sep 2008) | 1 line cleanup ........ r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Tue, 30 Sep 2008) | 1 line Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it. ........ r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Tue, 30 Sep 2008) | 1 line Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit ........ r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Tue, 30 Sep 2008) | 1 line cleanup ........ r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Tue, 30 Sep 2008) | 1 line AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680 ........ r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Some code cleanup ........ r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Tue, 30 Sep 2008) | 1 line SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open ........ r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Tue, 30 Sep 2008) | 1 line Fixed crash when starting IHNM, a regression from commit #34693 ........ r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Tue, 30 Sep 2008) | 1 line Fixing ConfigManager::loadConfigFile ........ r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings ........ r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Tue, 30 Sep 2008) | 1 line Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API ........ r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Got rid of yet another unwarranted use of FSNode::getPath ........ r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel) ........ r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Tue, 30 Sep 2008) | 1 line Fix crash when starting ITE, a regression from commit #34705 ........ r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Tue, 30 Sep 2008) | 1 line Fix ThemeBrowser to use FSNodes, not getPath() ........ r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Thu, 02 Oct 2008) | 1 line Correct HE version for Putt-Putt Enters the Race (French/Windows). ........ r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Thu, 02 Oct 2008) | 1 line Renamed FilesystemNode -> FSNode ........ r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Thu, 02 Oct 2008) | 1 line cleanup ........ r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Thu, 02 Oct 2008) | 1 line Ignore String::deleteLastChar when called on an empty string ........ r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Thu, 02 Oct 2008) | 1 line Fix for bug #2142743: Assertion on clicking "Theme" in Options ........ r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Thu, 02 Oct 2008) | 7 lines Engine class changed: - Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments ........ r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Thu, 02 Oct 2008) | 1 line Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680) ........ r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Thu, 02 Oct 2008) | 1 line Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/ ........ r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Thu, 02 Oct 2008) | 1 line typo ........ r34726 | thebluegr | 2008-10-03 00:04:34 +0200 (Fri, 03 Oct 2008) | 1 line Merged loadHotSpotsMads() and loadHotSpotsM4() ........ r34727 | lordhoto | 2008-10-03 02:16:21 +0200 (Fri, 03 Oct 2008) | 2 lines Fixed typos (thanks to Raziel^ for spotting them). ........ r34731 | fingolfin | 2008-10-03 18:07:57 +0200 (Fri, 03 Oct 2008) | 1 line Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFeature instead of int) ........ r34732 | fingolfin | 2008-10-03 18:14:12 +0200 (Fri, 03 Oct 2008) | 1 line SCUMM: Added french Monkey VGA variant, see bug #2129199 ........ r34734 | lordhoto | 2008-10-03 18:57:40 +0200 (Fri, 03 Oct 2008) | 2 lines Committed slightly modified patch #2034983 "Case-insensitivy and directory handling for engines". ........ r34735 | lordhoto | 2008-10-03 20:18:42 +0200 (Fri, 03 Oct 2008) | 2 lines Check all 'kyra.dat' files in setup paths instead of only the first one found. ........ r34736 | lordhoto | 2008-10-03 20:23:57 +0200 (Fri, 03 Oct 2008) | 2 lines Cleanup. ........ r34737 | dreammaster | 2008-10-04 13:10:25 +0200 (Sat, 04 Oct 2008) | 1 line Bugfix to prevent NPC characters managing to walk beyond room exits without leaving the room, and thus getting stuck ........ r34738 | fingolfin | 2008-10-04 15:09:01 +0200 (Sat, 04 Oct 2008) | 1 line Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature ........ r34746 | john_doe | 2008-10-04 23:40:14 +0200 (Sat, 04 Oct 2008) | 3 lines - Declared all stack functions as inline - Sleep some ms after 500 opcodes to reduce CPU load - Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage ........ svn-id: r34749
Diffstat (limited to 'engines/engine.cpp')
-rw-r--r--engines/engine.cpp52
1 files changed, 25 insertions, 27 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 1d3368b10d..c99187d2f2 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -61,7 +61,6 @@ Engine::Engine(OSystem *syst)
_mainMenuDialog(NULL) {
g_engine = this;
- _autosavePeriod = ConfMan.getInt("autosave_period");
// FIXME: Get rid of the following again. It is only here temporarily.
// We really should never run with a non-working Mixer, so ought to handle
@@ -81,7 +80,7 @@ Engine::~Engine() {
g_engine = NULL;
}
-void Engine::initCommonGFX(bool defaultTo1XScaler) {
+void initCommonGFX(bool defaultTo1XScaler) {
const Common::ConfigManager::Domain *transientDomain = ConfMan.getDomain(Common::ConfigManager::kTransientDomain);
const Common::ConfigManager::Domain *gameDomain = ConfMan.getActiveDomain();
@@ -101,11 +100,11 @@ void Engine::initCommonGFX(bool defaultTo1XScaler) {
// FIXME: As a hack, we use "1x" here. Would be nicer to use
// getDefaultGraphicsMode() instead, but right now, we do not specify
// whether that is a 1x scaler or not...
- _system->setGraphicsMode("1x");
+ g_system->setGraphicsMode("1x");
} else {
// Override global scaler with any game-specific define
if (ConfMan.hasKey("gfx_mode")) {
- _system->setGraphicsMode(ConfMan.get("gfx_mode").c_str());
+ g_system->setGraphicsMode(ConfMan.get("gfx_mode").c_str());
}
}
@@ -118,11 +117,22 @@ void Engine::initCommonGFX(bool defaultTo1XScaler) {
// (De)activate aspect-ratio correction as determined by the config settings
if (gameDomain && gameDomain->contains("aspect_ratio"))
- _system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio"));
+ g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio"));
// (De)activate fullscreen mode as determined by the config settings
if (gameDomain && gameDomain->contains("fullscreen"))
- _system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen"));
+ g_system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen"));
+}
+
+void GUIErrorMessage(const Common::String msg) {
+ g_system->setWindowCaption("Error");
+ g_system->beginGFXTransaction();
+ initCommonGFX(false);
+ g_system->initSize(320, 200);
+ g_system->endGFXTransaction();
+
+ GUI::MessageDialog dialog(msg);
+ dialog.runModal();
}
void Engine::checkCD() {
@@ -168,7 +178,7 @@ void Engine::checkCD() {
GUI::MessageDialog dialog(
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
- "and it's therefore recommended that you copy\n"
+ "and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details.", "OK");
dialog.runModal();
@@ -178,24 +188,14 @@ void Engine::checkCD() {
bool Engine::shouldPerformAutoSave(int lastSaveTime) {
const int diff = _system->getMillis() - lastSaveTime;
- return _autosavePeriod != 0 && diff > _autosavePeriod * 1000;
+ const int autosavePeriod = ConfMan.getInt("autosave_period");
+ return autosavePeriod != 0 && diff > autosavePeriod * 1000;
}
void Engine::errorString(const char *buf1, char *buf2) {
strcpy(buf2, buf1);
}
-void Engine::GUIErrorMessage(const Common::String msg) {
- _system->setWindowCaption("Error");
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200);
- _system->endGFXTransaction();
-
- GUI::MessageDialog dialog(msg);
- dialog.runModal();
-}
-
void Engine::pauseEngine(bool pause) {
assert((pause && _pauseLevel >= 0) || (!pause && _pauseLevel));
@@ -216,19 +216,16 @@ void Engine::pauseEngineIntern(bool pause) {
_mixer->pauseAll(pause);
}
-void Engine::mainMenuDialog() {
+void Engine::openMainMenuDialog() {
if (!_mainMenuDialog)
_mainMenuDialog = new MainMenuDialog(this);
runDialog(*_mainMenuDialog);
syncSoundSettings();
}
-int Engine::runDialog(Dialog &dialog) {
-
+int Engine::runDialog(GUI::Dialog &dialog) {
pauseEngine(true);
-
int result = dialog.runModal();
-
pauseEngine(false);
return result;
@@ -253,12 +250,13 @@ void Engine::quitGame() {
_eventMan->pushEvent(event);
}
-bool Engine::hasFeature(int f) {
+bool Engine::hasFeature(MetaEngine::MetaEngineFeature f) {
+ // TODO: In each engine, keep a ref to the corresponding MetaEngine?
const EnginePlugin *plugin = 0;
Common::String gameid = ConfMan.get("gameid");
gameid.toLowercase();
EngineMan.findGame(gameid, &plugin);
-
- return ( (*plugin)->hasFeature((MetaEngine::MetaEngineFeature)f) );
+ assert(plugin);
+ return ( (*plugin)->hasFeature(f) );
}