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authorChristopher Page2008-07-09 02:27:05 +0000
committerChristopher Page2008-07-09 02:27:05 +0000
commite808cdf7a08d641389ecc81063b3b1016c7bc8cf (patch)
treedd21fa0f4b624d426675820b318aa3e41707c3ca /engines/engine.cpp
parentb8fe71e7a12e60f0c19fa86da83f270dc09e14fd (diff)
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Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
Diffstat (limited to 'engines/engine.cpp')
-rw-r--r--engines/engine.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 3a13c275ba..ffc044a508 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -246,3 +246,10 @@ void Engine::syncSoundSettings() {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX);
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech);
}
+
+void Engine::quitGame() {
+ Common::Event event;
+
+ event.type = Common::EVENT_QUIT;
+ _eventMan->pushEvent(event);
+}