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authorMax Horn2008-09-07 15:16:45 +0000
committerMax Horn2008-09-07 15:16:45 +0000
commitf5462901b24f5a1191f3d68d866e4ee75a006347 (patch)
treeb618e411a236138e8b61550b2751d341b154807d /engines/engine.cpp
parentb3a48455db2a13a740f4c4241c9a9c09c681c7bd (diff)
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Temporary workaround for bug #2098279: ALL: Game path with no trailing backslash fails
svn-id: r34408
Diffstat (limited to 'engines/engine.cpp')
-rw-r--r--engines/engine.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 4840b19838..95081e6645 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -56,7 +56,11 @@ Engine::Engine(OSystem *syst)
_eventMan(_system->getEventManager()),
_saveFileMan(_system->getSavefileManager()),
_targetName(ConfMan.getActiveDomainName()),
- _gameDataPath(ConfMan.get("path")),
+
+ // FIXME: Temporary workaround for "missing" slashes at the end
+ // of _gameDataPath. This can go once we completed the transition
+ // to the new Archive/SearchPath system. See also bug #2098279.
+ _gameDataPath(ConfMan.get("path") + '/'),
_pauseLevel(0),
_mainMenuDialog(NULL) {