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author | Lars Persson | 2008-09-07 19:19:45 +0000 |
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committer | Lars Persson | 2008-09-07 19:19:45 +0000 |
commit | f6c4df8281b00f92ccc040f99e33b28d933b9fa3 (patch) | |
tree | ff9926e86ade493bb70423c640bde8466b2f1788 /engines/engine.cpp | |
parent | ede55b81175694a1b58a7c9c6ebdf4e8f62ad0e0 (diff) | |
download | scummvm-rg350-f6c4df8281b00f92ccc040f99e33b28d933b9fa3.tar.gz scummvm-rg350-f6c4df8281b00f92ccc040f99e33b28d933b9fa3.tar.bz2 scummvm-rg350-f6c4df8281b00f92ccc040f99e33b28d933b9fa3.zip |
Symbian already store all paths with a trailing "\".
Quick fix waiting for proper solution
svn-id: r34423
Diffstat (limited to 'engines/engine.cpp')
-rw-r--r-- | engines/engine.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp index 95081e6645..2c6df225e5 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -60,7 +60,11 @@ Engine::Engine(OSystem *syst) // FIXME: Temporary workaround for "missing" slashes at the end // of _gameDataPath. This can go once we completed the transition // to the new Archive/SearchPath system. See also bug #2098279. +#ifdef __SYMBIAN32__ + _gameDataPath(ConfMan.get("path")), +#else _gameDataPath(ConfMan.get("path") + '/'), +#endif _pauseLevel(0), _mainMenuDialog(NULL) { |