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author | Eugene Sandulenko | 2016-08-14 21:24:51 +0200 |
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committer | Eugene Sandulenko | 2016-08-14 21:40:29 +0200 |
commit | 1bcec8bcd9089e481a8b137f7bad0002fd773ca6 (patch) | |
tree | 23b1d86bfd24984f4de861499588502d5b1ce99b /engines/fullpipe/anihandler.cpp | |
parent | 68828123da64c2b920b4db303424ef1f6520897f (diff) | |
download | scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.tar.gz scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.tar.bz2 scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.zip |
FULLPIPE: Further renames in AniHandler class
Diffstat (limited to 'engines/fullpipe/anihandler.cpp')
-rw-r--r-- | engines/fullpipe/anihandler.cpp | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp index a423b2b70d..219f20d6dd 100644 --- a/engines/fullpipe/anihandler.cpp +++ b/engines/fullpipe/anihandler.cpp @@ -33,10 +33,10 @@ void AniHandler::clear() { _items.clear(); } -MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) { - debugC(4, kDebugPathfinding, "AniHandler::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId); +MessageQueue *AniHandler::makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) { + debugC(4, kDebugPathfinding, "AniHandler::makeQueue(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId); - int idx = getItemIndexById(ani->_id); + int idx = getIndex(ani->_id); if (idx == -1) return 0; @@ -62,8 +62,8 @@ MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int stat int subidx = startidx + endidx * _items[idx]->statics.size(); if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, startidx, endidx, 0, 1); + clearVisitsList(idx); + seekWay(idx, startidx, endidx, 0, 1); } if (!_items[idx]->subItems[subidx]->movement) @@ -134,22 +134,22 @@ MGMSubItem::MGMSubItem() { void AniHandler::attachObject(int objId) { debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId); - if (getItemIndexById(objId) == -1) { + if (getIndex(objId) == -1) { MGMItem *item = new MGMItem(); item->objId = objId; _items.push_back(item); } - rebuildTables(objId); + resetData(objId); } -void AniHandler::rebuildTables(int objId) { - int idx = getItemIndexById(objId); +void AniHandler::resetData(int objId) { + int idx = getIndex(objId); if (idx == -1) return; - debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); + debugC(3, kDebugPathfinding, "AniHandler::resetData. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); _items[idx]->subItems.clear(); _items[idx]->statics.clear(); @@ -174,10 +174,10 @@ void AniHandler::rebuildTables(int objId) { _items[idx]->movements2.push_back(0); } - debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); + debugC(3, kDebugPathfinding, "AniHandler::resetData. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); } -int AniHandler::getItemIndexById(int objId) { +int AniHandler::getIndex(int objId) { for (uint i = 0; i < _items.size(); i++) if (_items[i]->objId == objId) return i; @@ -229,7 +229,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { return 0; - int itemIdx = getItemIndexById(mkQueue->ani->_id); + int itemIdx = getIndex(mkQueue->ani->_id); int subIdx = getStaticsIndexById(itemIdx, mkQueue->staticsId1); int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId); int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId); @@ -237,10 +237,10 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size()); - clearMovements2(itemIdx); - recalcOffsets(itemIdx, subIdx, st2idx, 0, 1); - clearMovements2(itemIdx); - recalcOffsets(itemIdx, st1idx, subOffset, 0, 1); + clearVisitsList(itemIdx); + seekWay(itemIdx, subIdx, st2idx, 0, 1); + clearVisitsList(itemIdx); + seekWay(itemIdx, st1idx, subOffset, 0, 1); MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()]; MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()]; @@ -292,8 +292,8 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { int py = 0; if (sub1->movement) { - px = countPhases(itemIdx, subIdx, st2idx, 1); - py = countPhases(itemIdx, subIdx, st2idx, 2); + px = getFramesCount(itemIdx, subIdx, st2idx, 1); + py = getFramesCount(itemIdx, subIdx, st2idx, 2); } if (mult > 1) { @@ -307,8 +307,8 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { } if (sub2->movement) { - px += countPhases(itemIdx, st1idx, subOffset, 1); - py += countPhases(itemIdx, st1idx, subOffset, 2); + px += getFramesCount(itemIdx, st1idx, subOffset, 1); + py += getFramesCount(itemIdx, st1idx, subOffset, 2); } int dx1 = n1x - n2x; @@ -398,7 +398,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) { return mq; } -int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) { +int AniHandler::getFramesCount(int idx, int subIdx, int endIdx, int flag) { int res = 0; if (endIdx < 0) @@ -418,7 +418,7 @@ int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) { void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) { debugC(4, kDebugPathfinding, "AniHandler::updateAnimStatics(*%d, %d)", ani->_id, staticsId); - if (getItemIndexById(ani->_id) == -1) + if (getIndex(ani->_id) == -1) return; if (ani->_movement) { @@ -437,7 +437,7 @@ void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) { if (ani->_statics) { Common::Point point; - getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId); + getTransitionSize(&point, ani->_id, ani->_statics->_staticsId, staticsId); ani->setOXY(ani->_ox + point.x, ani->_oy + point.y); @@ -445,10 +445,10 @@ void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) { } } -Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) { - debugC(4, kDebugPathfinding, "AniHandler::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2); +Common::Point *AniHandler::getTransitionSize(Common::Point *point, int objectId, int staticsId1, int staticsId2) { + debugC(4, kDebugPathfinding, "AniHandler::getTransitionSize([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2); - int idx = getItemIndexById(objectId); + int idx = getIndex(objectId); if (idx == -1) { point->x = -1; @@ -464,12 +464,12 @@ Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int stat int subidx = st1idx + st2idx * _items[idx]->statics.size(); if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, st1idx, st2idx, false, true); + clearVisitsList(idx); + seekWay(idx, st1idx, st2idx, false, true); if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, st1idx, st2idx, true, false); + clearVisitsList(idx); + seekWay(idx, st1idx, st2idx, true, false); } } @@ -512,20 +512,20 @@ int AniHandler::getStaticsIndex(int idx, Statics *st) { return -1; } -void AniHandler::clearMovements2(int idx) { - debugC(2, kDebugPathfinding, "AniHandler::clearMovements2(%d)", idx); +void AniHandler::clearVisitsList(int idx) { + debugC(2, kDebugPathfinding, "AniHandler::clearVisitsList(%d)", idx); for (uint i = 0; i < _items[idx]->movements2.size(); i++) _items[idx]->movements2[i] = 0; - debugC(3, kDebugPathfinding, "AniHandler::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); + debugC(3, kDebugPathfinding, "AniHandler::clearVisitsList. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size()); } -int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) { +int AniHandler::seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop) { MGMItem *item = _items[idx]; int subIdx = st1idx + st2idx * item->statics.size(); - debugC(2, kDebugPathfinding, "AniHandler::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop); + debugC(2, kDebugPathfinding, "AniHandler::seekWay(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop); if (st1idx == st2idx) { memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx]))); @@ -537,7 +537,7 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f Common::Point point; - debugC(3, kDebugPathfinding, "AniHandler::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size()); + debugC(3, kDebugPathfinding, "AniHandler::seekWay. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size()); for (uint i = 0; i < item->movements1.size(); i++) { Movement *mov = item->movements1[i]; @@ -549,9 +549,9 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f item->movements2[i] = 1; int stidx = getStaticsIndex(idx, mov->_staticsObj2); - int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); + int recalc = seekWay(idx, stidx, st2idx, flip, flop); int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); - debugC(1, kDebugPathfinding, "AniHandler::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size()); + debugC(1, kDebugPathfinding, "AniHandler::seekWay, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size()); int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C; @@ -580,7 +580,7 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f item->movements2[i] = 1; int stidx = getStaticsIndex(idx, mov->_staticsObj1); - int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); + int recalc = seekWay(idx, stidx, st2idx, flip, flop); if (recalc < 0) continue; @@ -608,10 +608,10 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f return -1; } -int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) { - debugC(4, kDebugPathfinding, "AniHandler::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2); +int AniHandler::getNumMovements(int objectId, int idx1, int idx2) { + debugC(4, kDebugPathfinding, "AniHandler::getNumMovements(%d, %d, %d)", objectId, idx1, idx2); - int idx = getItemIndexById(objectId); + int idx = getIndex(objectId); if (idx != -1) { int from = getStaticsIndexById(idx, idx1); @@ -623,8 +623,8 @@ int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) { if (sub->movement) { idx = sub->field_8; } else { - clearMovements2(idx); - idx = recalcOffsets(idx, from, to, 0, 1); + clearVisitsList(idx); + idx = seekWay(idx, from, to, 0, 1); } } |