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authorEugene Sandulenko2016-08-14 20:00:14 +0200
committerEugene Sandulenko2016-08-14 21:40:29 +0200
commitf99e47de6e47910be0857e2f1e056447edba220e (patch)
treefde6485ec88de0d2f743764ac551b6af35991d5d /engines/fullpipe/anihandler.cpp
parente3acf3f23e2668ee6e0c2427c85cd7411e894534 (diff)
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FULLPIPE: Rename MGM class to AniHandler
Diffstat (limited to 'engines/fullpipe/anihandler.cpp')
-rw-r--r--engines/fullpipe/anihandler.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
index 62fbb1ff6d..a1baed9aea 100644
--- a/engines/fullpipe/anihandler.cpp
+++ b/engines/fullpipe/anihandler.cpp
@@ -29,12 +29,12 @@
namespace Fullpipe {
-void MGM::clear() {
+void AniHandler::clear() {
_items.clear();
}
-MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
- debugC(4, kDebugPathfinding, "MGM::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
+MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
+ debugC(4, kDebugPathfinding, "AniHandler::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
int idx = getItemIndexById(ani->_id);
@@ -131,8 +131,8 @@ MGMSubItem::MGMSubItem() {
y = 0;
}
-void MGM::addItem(int objId) {
- debugC(4, kDebugPathfinding, "MGM::addItem(%d)", objId);
+void AniHandler::addItem(int objId) {
+ debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId);
if (getItemIndexById(objId) == -1) {
MGMItem *item = new MGMItem();
@@ -143,13 +143,13 @@ void MGM::addItem(int objId) {
rebuildTables(objId);
}
-void MGM::rebuildTables(int objId) {
+void AniHandler::rebuildTables(int objId) {
int idx = getItemIndexById(objId);
if (idx == -1)
return;
- debugC(3, kDebugPathfinding, "MGM::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
_items[idx]->subItems.clear();
_items[idx]->statics.clear();
@@ -174,10 +174,10 @@ void MGM::rebuildTables(int objId) {
_items[idx]->movements2.push_back(0);
}
- debugC(3, kDebugPathfinding, "MGM::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
}
-int MGM::getItemIndexById(int objId) {
+int AniHandler::getItemIndexById(int objId) {
for (uint i = 0; i < _items.size(); i++)
if (_items[i]->objId == objId)
return i;
@@ -185,8 +185,8 @@ int MGM::getItemIndexById(int objId) {
return -1;
}
-MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
- debugC(4, kDebugPathfinding, "MGM::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
+MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
+ debugC(4, kDebugPathfinding, "AniHandler::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
if (!mgminfo->ani)
return 0;
@@ -235,7 +235,7 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
- debugC(3, kDebugPathfinding, "MGM::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
clearMovements2(itemIdx);
recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
@@ -393,12 +393,12 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
mq->addExCommandToEnd(ex);
- debugC(3, kDebugPathfinding, "MGM::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
return mq;
}
-int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
+int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) {
int res = 0;
if (endIdx < 0)
@@ -415,8 +415,8 @@ int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
return res;
}
-void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
- debugC(4, kDebugPathfinding, "MGM::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
+void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
+ debugC(4, kDebugPathfinding, "AniHandler::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
if (getItemIndexById(ani->_id) == -1)
return;
@@ -445,8 +445,8 @@ void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
}
}
-Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
- debugC(4, kDebugPathfinding, "MGM::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
+Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
+ debugC(4, kDebugPathfinding, "AniHandler::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
int idx = getItemIndexById(objectId);
@@ -488,7 +488,7 @@ Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1,
return point;
}
-int MGM::getStaticsIndexById(int idx, int16 id) {
+int AniHandler::getStaticsIndexById(int idx, int16 id) {
if (!_items[idx]->statics.size())
return -1;
@@ -500,7 +500,7 @@ int MGM::getStaticsIndexById(int idx, int16 id) {
return -1;
}
-int MGM::getStaticsIndex(int idx, Statics *st) {
+int AniHandler::getStaticsIndex(int idx, Statics *st) {
if (!_items[idx]->statics.size())
return -1;
@@ -512,20 +512,20 @@ int MGM::getStaticsIndex(int idx, Statics *st) {
return -1;
}
-void MGM::clearMovements2(int idx) {
- debugC(2, kDebugPathfinding, "MGM::clearMovements2(%d)", idx);
+void AniHandler::clearMovements2(int idx) {
+ debugC(2, kDebugPathfinding, "AniHandler::clearMovements2(%d)", idx);
for (uint i = 0; i < _items[idx]->movements2.size(); i++)
_items[idx]->movements2[i] = 0;
- debugC(3, kDebugPathfinding, "MGM::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
}
-int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
+int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
MGMItem *item = _items[idx];
int subIdx = st1idx + st2idx * item->statics.size();
- debugC(2, kDebugPathfinding, "MGM::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
+ debugC(2, kDebugPathfinding, "AniHandler::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
if (st1idx == st2idx) {
memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx])));
@@ -537,7 +537,7 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
Common::Point point;
- debugC(3, kDebugPathfinding, "MGM::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
+ debugC(3, kDebugPathfinding, "AniHandler::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
for (uint i = 0; i < item->movements1.size(); i++) {
Movement *mov = item->movements1[i];
@@ -551,7 +551,7 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
int stidx = getStaticsIndex(idx, mov->_staticsObj2);
int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
- debugC(1, kDebugPathfinding, "MGM::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
+ debugC(1, kDebugPathfinding, "AniHandler::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
@@ -608,8 +608,8 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
return -1;
}
-int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
- debugC(4, kDebugPathfinding, "MGM::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
+int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) {
+ debugC(4, kDebugPathfinding, "AniHandler::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
int idx = getItemIndexById(objectId);
@@ -631,7 +631,7 @@ int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
return idx;
}
-Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
+Common::Point *AniHandler::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
Common::Point point;
mov->calcSomeXY(point, 0, -1);
@@ -707,8 +707,8 @@ Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y,
return pRes;
}
-ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
- debugC(2, kDebugPathfinding, "MGM::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
+ExCommand2 *AniHandler::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
+ debugC(2, kDebugPathfinding, "AniHandler::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
uint cnt;