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author | Eugene Sandulenko | 2016-08-14 21:24:51 +0200 |
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committer | Eugene Sandulenko | 2016-08-14 21:40:29 +0200 |
commit | 1bcec8bcd9089e481a8b137f7bad0002fd773ca6 (patch) | |
tree | 23b1d86bfd24984f4de861499588502d5b1ce99b /engines/fullpipe/anihandler.h | |
parent | 68828123da64c2b920b4db303424ef1f6520897f (diff) | |
download | scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.tar.gz scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.tar.bz2 scummvm-rg350-1bcec8bcd9089e481a8b137f7bad0002fd773ca6.zip |
FULLPIPE: Further renames in AniHandler class
Diffstat (limited to 'engines/fullpipe/anihandler.h')
-rw-r--r-- | engines/fullpipe/anihandler.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h index ec0dcd0bd3..f0e535c428 100644 --- a/engines/fullpipe/anihandler.h +++ b/engines/fullpipe/anihandler.h @@ -73,21 +73,21 @@ public: public: void clear(); void attachObject(int objId); - void rebuildTables(int objId); - int getItemIndexById(int objId); + void resetData(int objId); + int getIndex(int objId); MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue); void updateAnimStatics(StaticANIObject *ani, int staticsId); - Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2); + Common::Point *getTransitionSize(Common::Point *point, int aniId, int staticsId1, int staticsId2); int getStaticsIndexById(int idx, int16 id); int getStaticsIndex(int idx, Statics *st); - void clearMovements2(int idx); - int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop); + void clearVisitsList(int idx); + int seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop); Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag); ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len); - MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr); - int countPhases(int idx, int subIdx, int subOffset, int flag); - int refreshOffsets(int objectId, int idx1, int idx2); + MessageQueue *makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr); + int getFramesCount(int idx, int subIdx, int subOffset, int flag); + int getNumMovements(int objectId, int idx1, int idx2); }; } // End of namespace Fullpipe |