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authorEugene Sandulenko2016-08-14 21:24:51 +0200
committerEugene Sandulenko2016-08-14 21:40:29 +0200
commit1bcec8bcd9089e481a8b137f7bad0002fd773ca6 (patch)
tree23b1d86bfd24984f4de861499588502d5b1ce99b /engines/fullpipe/anihandler.h
parent68828123da64c2b920b4db303424ef1f6520897f (diff)
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FULLPIPE: Further renames in AniHandler class
Diffstat (limited to 'engines/fullpipe/anihandler.h')
-rw-r--r--engines/fullpipe/anihandler.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
index ec0dcd0bd3..f0e535c428 100644
--- a/engines/fullpipe/anihandler.h
+++ b/engines/fullpipe/anihandler.h
@@ -73,21 +73,21 @@ public:
public:
void clear();
void attachObject(int objId);
- void rebuildTables(int objId);
- int getItemIndexById(int objId);
+ void resetData(int objId);
+ int getIndex(int objId);
MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue);
void updateAnimStatics(StaticANIObject *ani, int staticsId);
- Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
+ Common::Point *getTransitionSize(Common::Point *point, int aniId, int staticsId1, int staticsId2);
int getStaticsIndexById(int idx, int16 id);
int getStaticsIndex(int idx, Statics *st);
- void clearMovements2(int idx);
- int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
+ void clearVisitsList(int idx);
+ int seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop);
Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
- MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
- int countPhases(int idx, int subIdx, int subOffset, int flag);
- int refreshOffsets(int objectId, int idx1, int idx2);
+ MessageQueue *makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
+ int getFramesCount(int idx, int subIdx, int subOffset, int flag);
+ int getNumMovements(int objectId, int idx1, int idx2);
};
} // End of namespace Fullpipe