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author | Eugene Sandulenko | 2013-07-28 14:59:20 +0300 |
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committer | Eugene Sandulenko | 2013-09-06 14:51:07 +0300 |
commit | 4d215a849ddc7289615e9ba0a6916974c4d64b2a (patch) | |
tree | 68f0abe393042b7dcd3622ee125746f149ca23f2 /engines/fullpipe/fullpipe.cpp | |
parent | 94fedf012872487d6511bbd428980e5706b5caba (diff) | |
download | scummvm-rg350-4d215a849ddc7289615e9ba0a6916974c4d64b2a.tar.gz scummvm-rg350-4d215a849ddc7289615e9ba0a6916974c4d64b2a.tar.bz2 scummvm-rg350-4d215a849ddc7289615e9ba0a6916974c4d64b2a.zip |
FULLPIPE: Moved all engine initialization functions to init.cpp
Diffstat (limited to 'engines/fullpipe/fullpipe.cpp')
-rw-r--r-- | engines/fullpipe/fullpipe.cpp | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index 2563a9ce78..32ccbda78a 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -28,14 +28,10 @@ #include "engines/util.h" #include "fullpipe/fullpipe.h" -#include "fullpipe/objectnames.h" -#include "fullpipe/objects.h" #include "fullpipe/gameloader.h" #include "fullpipe/messages.h" #include "fullpipe/behavior.h" -#include "fullpipe/gameobj.h" - namespace Fullpipe { FullpipeEngine *g_fullpipe = 0; @@ -195,126 +191,6 @@ void FullpipeEngine::updateEvents() { } } -void FullpipeEngine::initObjectStates() { - setLevelStates(); - - setObjectState(sO_Dude, getObjectEnumState(sO_Dude, sO_NotCarryingEgg)); - setObjectState(sO_EggCracker, getObjectEnumState(sO_EggCracker, sO_NotCrackedEggs)); - setObjectState(sO_GuvTheDrawer, getObjectEnumState(sO_GuvTheDrawer, sO_Awaken)); - setObjectState(sO_EggGulper, getObjectEnumState(sO_EggGulper, sO_First)); - setObjectState(sO_EggGulperGaveCoin, getObjectEnumState(sO_EggGulperGaveCoin, sO_No)); - setObjectState(sO_Jar_4, getObjectEnumState(sO_Jar_4, sO_OnTheSpring)); - setObjectState(sO_GulpedEggs, getObjectEnumState(sO_GulpedEgg, sO_NotPresent)); - - setSwallowedEggsState(); - - setObjectState(sO_WeirdWacko, getObjectEnumState(sO_WeirdWacko, sO_InGlasses)); - setObjectState(sO_TumyTrampie, getObjectEnumState(sO_TumyTrampie, sO_Drinking)); - setObjectState(sO_StairsUp_8, getObjectEnumState(sO_StairsUp_8, sO_NotBroken)); - setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle)); - setObjectState(sO_Elephantine, getObjectEnumState(sO_Elephantine, sO_WithBoot)); - setObjectState(sO_Fly_12, 0); - setObjectState(sO_ClockAxis, getObjectEnumState(sO_ClockAxis, sO_NotAvailable)); - setObjectState(sO_ClockHandle, getObjectEnumState(sO_ClockHandle, sO_In_7)); - setObjectState(sO_BigMumsy, getObjectEnumState(sO_BigMumsy, sO_Sleeping)); - setObjectState(sO_CoinSlot_1, getObjectEnumState(sO_CoinSlot_1, sO_Empty)); - setObjectState(sO_FriesPit, getObjectEnumState(sO_FriesPit, sO_WithApple)); - setObjectState(sO_Jug, getObjectEnumState(sO_Jug, sO_Blocked)); - setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_ClosedShe)); - setObjectState(sO_Pipe_9, getObjectEnumState(sO_Pipe_9, sO_WithJug)); - setObjectState(sO_Inflater, getObjectEnumState(sO_Inflater, sO_WithGum)); - setObjectState(sO_Swingie, getObjectEnumState(sO_Swingie, sO_Swinging)); - setObjectState(sO_DudeJumped, getObjectEnumState(sO_DudeJumped, sO_No)); - setObjectState(sO_Bridge, getObjectEnumState(sO_Bridge, sO_Convoluted)); - setObjectState(sO_Guardian, getObjectEnumState(sO_Guardian, sO_OnRight)); - setObjectState(sO_Grandma, getObjectEnumState(sO_Grandma, sO_In_14)); - setObjectState(sO_Boot_15, getObjectEnumState(sO_Boot_15, sO_NotPresent)); - setObjectState(sO_LeftPipe_15, getObjectEnumState(sO_LeftPipe_15, sO_OpenedShe)); - setObjectState(sO_Pedestal_16, getObjectEnumState(sO_Pedestal_16, sO_IsFree)); - setObjectState(sO_Cup, getObjectEnumState(sO_Cup, sO_InSmokeRoom)); - setObjectState(sO_Pedestal_17, getObjectEnumState(sO_Pedestal_17, sO_IsFree)); - setObjectState(sO_UsherHand, getObjectEnumState(sO_UsherHand, sO_WithoutCoin)); - setObjectState(sO_RightPipe_17, getObjectEnumState(sO_RightPipe_17, sO_ClosedShe)); - setObjectState(sO_Fly_17, 1); - setObjectState(sO_DudeSwinged, 0); - setObjectState(sO_Girl, getObjectEnumState(sO_Girl, sO_Swinging)); - setObjectState(sO_Sugar, getObjectEnumState(sO_Sugar, sO_Present)); - setObjectState(sO_Janitors, getObjectEnumState(sO_Janitors, sO_Together)); - setObjectState(sO_Bag_22, getObjectEnumState(sO_Bag_22, sO_NotFallen)); - setObjectState(sO_Grandpa, getObjectEnumState(sO_Grandpa, sO_InSock)); - setObjectState(sO_CoinSlot_22, getObjectEnumState(sO_CoinSlot_22, sO_Empty)); - setObjectState(sO_UpperHatch_23, getObjectEnumState(sO_UpperHatch_23, sO_Closed)); - setObjectState(sO_LowerHatch_23, getObjectEnumState(sO_LowerHatch_23, sO_Closed)); - setObjectState(sO_Lever_23, getObjectEnumState(sO_Lever_23, sO_NotTaken)); - setObjectState(sO_LeverHandle_23, getObjectEnumState(sO_LeverHandle_23, sO_WithoutStool)); - setObjectState(sO_LowerPipe_21, getObjectEnumState(sO_LowerPipe_21, sO_ClosedShe)); - setObjectState(sO_StarsDown_24, getObjectEnumState(sO_StarsDown_24, sO_OpenedShe)); - setObjectState(sO_Hatch_26, getObjectEnumState(sO_Hatch_26, sO_Closed)); - setObjectState(sO_Sock_26, getObjectEnumState(sO_Sock_26, sO_NotHanging)); - setObjectState(sO_LeftPipe_26, getObjectEnumState(sO_LeftPipe_26, sO_ClosedShe)); - setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); - setObjectState(sO_Valve2_26, getObjectEnumState(sO_Valve2_26, sO_Closed)); - setObjectState(sO_Valve3_26, getObjectEnumState(sO_Valve3_26, sO_Closed)); - setObjectState(sO_Valve4_26, getObjectEnumState(sO_Valve4_26, sO_Closed)); - setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); - setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull)); - setObjectState(sO_Plank_25, getObjectEnumState(sO_Plank_25, sO_NearDudesStairs)); - setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering)); - setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop)); - setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_ClosedShe)); - setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_ClosedShe)); - setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel)); - setObjectState(sO_Tub, getObjectEnumState(sO_Tub, sO_EmptyShe)); - setObjectState(sO_Cactus, getObjectEnumState(sO_Cactus, sO_NotGrown)); - setObjectState(sO_Fireman, getObjectEnumState(sO_Fireman, sO_WithHose)); - setObjectState(sO_Cube, getObjectEnumState(sO_Cube, sO_In_33)); - setObjectState(sO_MommyOfHandle_32, getObjectEnumState(sO_MommyOfHandle_32, sO_WithoutHandle)); - setObjectState(sO_Pedestal_33, getObjectEnumState(sO_Pedestal_33, sO_IsFree)); - setObjectState(sO_Valve_34, getObjectEnumState(sO_Valve_34, sO_WithNothing)); - setObjectState(sO_Stool_34, getObjectEnumState(sO_Stool_34, sO_WithoutDrawer)); - setObjectState(sO_Plank_34, getObjectEnumState(sO_Plank_34, sO_Passive)); - setObjectState(sO_Hatch_34, getObjectEnumState(sO_Hatch_34, sO_Closed)); - setObjectState(sO_Valve_35, getObjectEnumState(sO_Valve_35, sO_TurnedOff)); - setObjectState(sO_Carpet_35, getObjectEnumState(sO_Carpet_35, sO_CannotTake)); - setObjectState(sO_CoinSlot_35, getObjectEnumState(sO_CoinSlot_35, sO_WithCoin)); - setObjectState(sO_BellyInflater, getObjectEnumState(sO_BellyInflater, sO_WithCork)); - setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet)); - setObjectState(sO_Guard_1, getObjectEnumState(sO_Guard_1, sO_On)); - setObjectState(sO_Gurad_2, getObjectEnumState(sO_Gurad_2, sO_On)); - setObjectState(sO_Guard_3, getObjectEnumState(sO_Guard_3, sO_On)); - setObjectState(sO_Bottle_38, getObjectEnumState(sO_Bottle_38, sO_OnTheTable)); - setObjectState(sO_Boss, getObjectEnumState(sO_Boss, sO_WithHammer)); -} - -void FullpipeEngine::setLevelStates() { - CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons); - - if (v) { - v->setSubVarAsInt(sO_Level0, 2833); - v->setSubVarAsInt(sO_Level1, 2754); - v->setSubVarAsInt(sO_Level2, 2757); - v->setSubVarAsInt(sO_Level3, 2760); - v->setSubVarAsInt(sO_Level4, 2763); - v->setSubVarAsInt(sO_Level5, 2766); - v->setSubVarAsInt(sO_Level6, 2769); - v->setSubVarAsInt(sO_Level7, 2772); - v->setSubVarAsInt(sO_Level8, 2775); - v->setSubVarAsInt(sO_Level9, 2778); - } -} - -void FullpipeEngine::setSwallowedEggsState() { - CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); - - _swallowedEgg1 = v->getSubVarByName(sO_Egg1); - _swallowedEgg2 = v->getSubVarByName(sO_Egg2); - _swallowedEgg3 = v->getSubVarByName(sO_Egg3); - - _swallowedEgg1->_value.intValue = 0; - _swallowedEgg2->_value.intValue = 0; - _swallowedEgg3->_value.intValue = 0; -} - int FullpipeEngine::getObjectEnumState(const char *name, const char *state) { CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES"); @@ -342,17 +218,6 @@ void FullpipeEngine::setObjectState(const char *name, int state) { var->setSubVarAsInt(name, state); } -void FullpipeEngine::initCursors() { - warning("STUB: FullpipeEngine::initCursors()"); -} - -void FullpipeEngine::initMap() { - memset(_mapTable, 0, sizeof(_mapTable)); - - updateMapPiece(PIC_MAP_S01, 1); - updateMapPiece(PIC_MAP_A13, 1u); -} - void FullpipeEngine::updateMapPiece(int mapId, int update) { for (int i = 0; i < 200; i++) { int hiWord = (_mapTable[i] >> 16) & 0xffff; |