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authorEugene Sandulenko2013-07-06 22:56:11 +0300
committerEugene Sandulenko2013-09-06 14:48:17 +0300
commitc2103bb9cd4b8b2958ea99c7797df2cd4f0905d5 (patch)
tree61c40f7e340c77d58244be0f2cba19c38fa56a9c /engines/fullpipe/fullpipe.cpp
parent69946ce96355e5e07ad7a21ab3eb2f2831dfc002 (diff)
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FULLPIPE: Fix indentation
Diffstat (limited to 'engines/fullpipe/fullpipe.cpp')
-rw-r--r--engines/fullpipe/fullpipe.cpp250
1 files changed, 125 insertions, 125 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 9db96ae01d..23a93cf3f9 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -97,150 +97,150 @@ void FullpipeEngine::updateEvents() {
}
void FullpipeEngine::initObjectStates() {
- setLevelStates();
-
- setObjectState(sO_Dude, getObjectEnumState(sO_Dude, sO_NotCarryingEgg));
- setObjectState(sO_EggCracker, getObjectEnumState(sO_EggCracker, sO_NotCrackedEggs));
- setObjectState(sO_GuvTheDrawer, getObjectEnumState(sO_GuvTheDrawer, sO_Awaken));
- setObjectState(sO_EggGulper, getObjectEnumState(sO_EggGulper, sO_First));
- setObjectState(sO_EggGulperGaveCoin, getObjectEnumState(sO_EggGulperGaveCoin, sO_No));
- setObjectState(sO_Jar_4, getObjectEnumState(sO_Jar_4, sO_OnTheSpring));
- setObjectState(sO_GulpedEggs, getObjectEnumState(sO_GulpedEgg, sO_NotPresent));
-
- setSwallowedEggsState();
-
- setObjectState(sO_WeirdWacko, getObjectEnumState(sO_WeirdWacko, sO_InGlasses));
- setObjectState(sO_TumyTrampie, getObjectEnumState(sO_TumyTrampie, sO_Drinking));
- setObjectState(sO_StairsUp_8, getObjectEnumState(sO_StairsUp_8, sO_NotBroken));
- setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle));
- setObjectState(sO_Elephantine, getObjectEnumState(sO_Elephantine, sO_WithBoot));
- setObjectState(sO_Fly_12, 0);
- setObjectState(sO_ClockAxis, getObjectEnumState(sO_ClockAxis, sO_NotAvailable));
- setObjectState(sO_ClockHandle, getObjectEnumState(sO_ClockHandle, sO_In_7));
- setObjectState(sO_BigMumsy, getObjectEnumState(sO_BigMumsy, sO_Sleeping));
- setObjectState(sO_CoinSlot_1, getObjectEnumState(sO_CoinSlot_1, sO_Empty));
- setObjectState(sO_FriesPit, getObjectEnumState(sO_FriesPit, sO_WithApple));
- setObjectState(sO_Jug, getObjectEnumState(sO_Jug, sO_Blocked));
- setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_ClosedShe));
- setObjectState(sO_Pipe_9, getObjectEnumState(sO_Pipe_9, sO_WithJug));
- setObjectState(sO_Inflater, getObjectEnumState(sO_Inflater, sO_WithGum));
- setObjectState(sO_Swingie, getObjectEnumState(sO_Swingie, sO_Swinging));
- setObjectState(sO_DudeJumped, getObjectEnumState(sO_DudeJumped, sO_No));
- setObjectState(sO_Bridge, getObjectEnumState(sO_Bridge, sO_Convoluted));
- setObjectState(sO_Guardian, getObjectEnumState(sO_Guardian, sO_OnRight));
- setObjectState(sO_Grandma, getObjectEnumState(sO_Grandma, sO_In_14));
- setObjectState(sO_Boot_15, getObjectEnumState(sO_Boot_15, sO_NotPresent));
- setObjectState(sO_LeftPipe_15, getObjectEnumState(sO_LeftPipe_15, sO_OpenedShe));
- setObjectState(sO_Pedestal_16, getObjectEnumState(sO_Pedestal_16, sO_IsFree));
- setObjectState(sO_Cup, getObjectEnumState(sO_Cup, sO_InSmokeRoom));
- setObjectState(sO_Pedestal_17, getObjectEnumState(sO_Pedestal_17, sO_IsFree));
- setObjectState(sO_UsherHand, getObjectEnumState(sO_UsherHand, sO_WithoutCoin));
- setObjectState(sO_RightPipe_17, getObjectEnumState(sO_RightPipe_17, sO_ClosedShe));
- setObjectState(sO_Fly_17, 1);
- setObjectState(sO_DudeSwinged, 0);
- setObjectState(sO_Girl, getObjectEnumState(sO_Girl, sO_Swinging));
- setObjectState(sO_Sugar, getObjectEnumState(sO_Sugar, sO_Present));
- setObjectState(sO_Janitors, getObjectEnumState(sO_Janitors, sO_Together));
- setObjectState(sO_Bag_22, getObjectEnumState(sO_Bag_22, sO_NotFallen));
- setObjectState(sO_Grandpa, getObjectEnumState(sO_Grandpa, sO_InSock));
- setObjectState(sO_CoinSlot_22, getObjectEnumState(sO_CoinSlot_22, sO_Empty));
- setObjectState(sO_UpperHatch_23, getObjectEnumState(sO_UpperHatch_23, sO_Closed));
- setObjectState(sO_LowerHatch_23, getObjectEnumState(sO_LowerHatch_23, sO_Closed));
- setObjectState(sO_Lever_23, getObjectEnumState(sO_Lever_23, sO_NotTaken));
- setObjectState(sO_LeverHandle_23, getObjectEnumState(sO_LeverHandle_23, sO_WithoutStool));
- setObjectState(sO_LowerPipe_21, getObjectEnumState(sO_LowerPipe_21, sO_ClosedShe));
- setObjectState(sO_StarsDown_24, getObjectEnumState(sO_StarsDown_24, sO_OpenedShe));
- setObjectState(sO_Hatch_26, getObjectEnumState(sO_Hatch_26, sO_Closed));
- setObjectState(sO_Sock_26, getObjectEnumState(sO_Sock_26, sO_NotHanging));
- setObjectState(sO_LeftPipe_26, getObjectEnumState(sO_LeftPipe_26, sO_ClosedShe));
- setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened));
- setObjectState(sO_Valve2_26, getObjectEnumState(sO_Valve2_26, sO_Closed));
- setObjectState(sO_Valve3_26, getObjectEnumState(sO_Valve3_26, sO_Closed));
- setObjectState(sO_Valve4_26, getObjectEnumState(sO_Valve4_26, sO_Closed));
- setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened));
- setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull));
- setObjectState(sO_Plank_25, getObjectEnumState(sO_Plank_25, sO_NearDudesStairs));
- setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering));
- setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop));
- setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_ClosedShe));
- setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_ClosedShe));
- setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel));
- setObjectState(sO_Tub, getObjectEnumState(sO_Tub, sO_EmptyShe));
- setObjectState(sO_Cactus, getObjectEnumState(sO_Cactus, sO_NotGrown));
- setObjectState(sO_Fireman, getObjectEnumState(sO_Fireman, sO_WithHose));
- setObjectState(sO_Cube, getObjectEnumState(sO_Cube, sO_In_33));
- setObjectState(sO_MommyOfHandle_32, getObjectEnumState(sO_MommyOfHandle_32, sO_WithoutHandle));
- setObjectState(sO_Pedestal_33, getObjectEnumState(sO_Pedestal_33, sO_IsFree));
- setObjectState(sO_Valve_34, getObjectEnumState(sO_Valve_34, sO_WithNothing));
- setObjectState(sO_Stool_34, getObjectEnumState(sO_Stool_34, sO_WithoutDrawer));
- setObjectState(sO_Plank_34, getObjectEnumState(sO_Plank_34, sO_Passive));
- setObjectState(sO_Hatch_34, getObjectEnumState(sO_Hatch_34, sO_Closed));
- setObjectState(sO_Valve_35, getObjectEnumState(sO_Valve_35, sO_TurnedOff));
- setObjectState(sO_Carpet_35, getObjectEnumState(sO_Carpet_35, sO_CannotTake));
- setObjectState(sO_CoinSlot_35, getObjectEnumState(sO_CoinSlot_35, sO_WithCoin));
- setObjectState(sO_BellyInflater, getObjectEnumState(sO_BellyInflater, sO_WithCork));
- setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet));
- setObjectState(sO_Guard_1, getObjectEnumState(sO_Guard_1, sO_On));
- setObjectState(sO_Gurad_2, getObjectEnumState(sO_Gurad_2, sO_On));
- setObjectState(sO_Guard_3, getObjectEnumState(sO_Guard_3, sO_On));
- setObjectState(sO_Bottle_38, getObjectEnumState(sO_Bottle_38, sO_OnTheTable));
- setObjectState(sO_Boss, getObjectEnumState(sO_Boss, sO_WithHammer));
+ setLevelStates();
+
+ setObjectState(sO_Dude, getObjectEnumState(sO_Dude, sO_NotCarryingEgg));
+ setObjectState(sO_EggCracker, getObjectEnumState(sO_EggCracker, sO_NotCrackedEggs));
+ setObjectState(sO_GuvTheDrawer, getObjectEnumState(sO_GuvTheDrawer, sO_Awaken));
+ setObjectState(sO_EggGulper, getObjectEnumState(sO_EggGulper, sO_First));
+ setObjectState(sO_EggGulperGaveCoin, getObjectEnumState(sO_EggGulperGaveCoin, sO_No));
+ setObjectState(sO_Jar_4, getObjectEnumState(sO_Jar_4, sO_OnTheSpring));
+ setObjectState(sO_GulpedEggs, getObjectEnumState(sO_GulpedEgg, sO_NotPresent));
+
+ setSwallowedEggsState();
+
+ setObjectState(sO_WeirdWacko, getObjectEnumState(sO_WeirdWacko, sO_InGlasses));
+ setObjectState(sO_TumyTrampie, getObjectEnumState(sO_TumyTrampie, sO_Drinking));
+ setObjectState(sO_StairsUp_8, getObjectEnumState(sO_StairsUp_8, sO_NotBroken));
+ setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle));
+ setObjectState(sO_Elephantine, getObjectEnumState(sO_Elephantine, sO_WithBoot));
+ setObjectState(sO_Fly_12, 0);
+ setObjectState(sO_ClockAxis, getObjectEnumState(sO_ClockAxis, sO_NotAvailable));
+ setObjectState(sO_ClockHandle, getObjectEnumState(sO_ClockHandle, sO_In_7));
+ setObjectState(sO_BigMumsy, getObjectEnumState(sO_BigMumsy, sO_Sleeping));
+ setObjectState(sO_CoinSlot_1, getObjectEnumState(sO_CoinSlot_1, sO_Empty));
+ setObjectState(sO_FriesPit, getObjectEnumState(sO_FriesPit, sO_WithApple));
+ setObjectState(sO_Jug, getObjectEnumState(sO_Jug, sO_Blocked));
+ setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_ClosedShe));
+ setObjectState(sO_Pipe_9, getObjectEnumState(sO_Pipe_9, sO_WithJug));
+ setObjectState(sO_Inflater, getObjectEnumState(sO_Inflater, sO_WithGum));
+ setObjectState(sO_Swingie, getObjectEnumState(sO_Swingie, sO_Swinging));
+ setObjectState(sO_DudeJumped, getObjectEnumState(sO_DudeJumped, sO_No));
+ setObjectState(sO_Bridge, getObjectEnumState(sO_Bridge, sO_Convoluted));
+ setObjectState(sO_Guardian, getObjectEnumState(sO_Guardian, sO_OnRight));
+ setObjectState(sO_Grandma, getObjectEnumState(sO_Grandma, sO_In_14));
+ setObjectState(sO_Boot_15, getObjectEnumState(sO_Boot_15, sO_NotPresent));
+ setObjectState(sO_LeftPipe_15, getObjectEnumState(sO_LeftPipe_15, sO_OpenedShe));
+ setObjectState(sO_Pedestal_16, getObjectEnumState(sO_Pedestal_16, sO_IsFree));
+ setObjectState(sO_Cup, getObjectEnumState(sO_Cup, sO_InSmokeRoom));
+ setObjectState(sO_Pedestal_17, getObjectEnumState(sO_Pedestal_17, sO_IsFree));
+ setObjectState(sO_UsherHand, getObjectEnumState(sO_UsherHand, sO_WithoutCoin));
+ setObjectState(sO_RightPipe_17, getObjectEnumState(sO_RightPipe_17, sO_ClosedShe));
+ setObjectState(sO_Fly_17, 1);
+ setObjectState(sO_DudeSwinged, 0);
+ setObjectState(sO_Girl, getObjectEnumState(sO_Girl, sO_Swinging));
+ setObjectState(sO_Sugar, getObjectEnumState(sO_Sugar, sO_Present));
+ setObjectState(sO_Janitors, getObjectEnumState(sO_Janitors, sO_Together));
+ setObjectState(sO_Bag_22, getObjectEnumState(sO_Bag_22, sO_NotFallen));
+ setObjectState(sO_Grandpa, getObjectEnumState(sO_Grandpa, sO_InSock));
+ setObjectState(sO_CoinSlot_22, getObjectEnumState(sO_CoinSlot_22, sO_Empty));
+ setObjectState(sO_UpperHatch_23, getObjectEnumState(sO_UpperHatch_23, sO_Closed));
+ setObjectState(sO_LowerHatch_23, getObjectEnumState(sO_LowerHatch_23, sO_Closed));
+ setObjectState(sO_Lever_23, getObjectEnumState(sO_Lever_23, sO_NotTaken));
+ setObjectState(sO_LeverHandle_23, getObjectEnumState(sO_LeverHandle_23, sO_WithoutStool));
+ setObjectState(sO_LowerPipe_21, getObjectEnumState(sO_LowerPipe_21, sO_ClosedShe));
+ setObjectState(sO_StarsDown_24, getObjectEnumState(sO_StarsDown_24, sO_OpenedShe));
+ setObjectState(sO_Hatch_26, getObjectEnumState(sO_Hatch_26, sO_Closed));
+ setObjectState(sO_Sock_26, getObjectEnumState(sO_Sock_26, sO_NotHanging));
+ setObjectState(sO_LeftPipe_26, getObjectEnumState(sO_LeftPipe_26, sO_ClosedShe));
+ setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened));
+ setObjectState(sO_Valve2_26, getObjectEnumState(sO_Valve2_26, sO_Closed));
+ setObjectState(sO_Valve3_26, getObjectEnumState(sO_Valve3_26, sO_Closed));
+ setObjectState(sO_Valve4_26, getObjectEnumState(sO_Valve4_26, sO_Closed));
+ setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened));
+ setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull));
+ setObjectState(sO_Plank_25, getObjectEnumState(sO_Plank_25, sO_NearDudesStairs));
+ setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering));
+ setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop));
+ setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_ClosedShe));
+ setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_ClosedShe));
+ setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel));
+ setObjectState(sO_Tub, getObjectEnumState(sO_Tub, sO_EmptyShe));
+ setObjectState(sO_Cactus, getObjectEnumState(sO_Cactus, sO_NotGrown));
+ setObjectState(sO_Fireman, getObjectEnumState(sO_Fireman, sO_WithHose));
+ setObjectState(sO_Cube, getObjectEnumState(sO_Cube, sO_In_33));
+ setObjectState(sO_MommyOfHandle_32, getObjectEnumState(sO_MommyOfHandle_32, sO_WithoutHandle));
+ setObjectState(sO_Pedestal_33, getObjectEnumState(sO_Pedestal_33, sO_IsFree));
+ setObjectState(sO_Valve_34, getObjectEnumState(sO_Valve_34, sO_WithNothing));
+ setObjectState(sO_Stool_34, getObjectEnumState(sO_Stool_34, sO_WithoutDrawer));
+ setObjectState(sO_Plank_34, getObjectEnumState(sO_Plank_34, sO_Passive));
+ setObjectState(sO_Hatch_34, getObjectEnumState(sO_Hatch_34, sO_Closed));
+ setObjectState(sO_Valve_35, getObjectEnumState(sO_Valve_35, sO_TurnedOff));
+ setObjectState(sO_Carpet_35, getObjectEnumState(sO_Carpet_35, sO_CannotTake));
+ setObjectState(sO_CoinSlot_35, getObjectEnumState(sO_CoinSlot_35, sO_WithCoin));
+ setObjectState(sO_BellyInflater, getObjectEnumState(sO_BellyInflater, sO_WithCork));
+ setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet));
+ setObjectState(sO_Guard_1, getObjectEnumState(sO_Guard_1, sO_On));
+ setObjectState(sO_Gurad_2, getObjectEnumState(sO_Gurad_2, sO_On));
+ setObjectState(sO_Guard_3, getObjectEnumState(sO_Guard_3, sO_On));
+ setObjectState(sO_Bottle_38, getObjectEnumState(sO_Bottle_38, sO_OnTheTable));
+ setObjectState(sO_Boss, getObjectEnumState(sO_Boss, sO_WithHammer));
}
void FullpipeEngine::setLevelStates() {
- CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons);
-
- if (v) {
- v->setSubVarAsInt(sO_Level0, 2833);
- v->setSubVarAsInt(sO_Level1, 2754);
- v->setSubVarAsInt(sO_Level2, 2757);
- v->setSubVarAsInt(sO_Level3, 2760);
- v->setSubVarAsInt(sO_Level4, 2763);
- v->setSubVarAsInt(sO_Level5, 2766);
- v->setSubVarAsInt(sO_Level6, 2769);
- v->setSubVarAsInt(sO_Level7, 2772);
- v->setSubVarAsInt(sO_Level8, 2775);
- v->setSubVarAsInt(sO_Level9, 2778);
- }
+ CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons);
+
+ if (v) {
+ v->setSubVarAsInt(sO_Level0, 2833);
+ v->setSubVarAsInt(sO_Level1, 2754);
+ v->setSubVarAsInt(sO_Level2, 2757);
+ v->setSubVarAsInt(sO_Level3, 2760);
+ v->setSubVarAsInt(sO_Level4, 2763);
+ v->setSubVarAsInt(sO_Level5, 2766);
+ v->setSubVarAsInt(sO_Level6, 2769);
+ v->setSubVarAsInt(sO_Level7, 2772);
+ v->setSubVarAsInt(sO_Level8, 2775);
+ v->setSubVarAsInt(sO_Level9, 2778);
+ }
}
void FullpipeEngine::setSwallowedEggsState() {
- CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
+ CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
- _swallowedEgg1 = v->getSubVarByName(sO_Egg1);
- _swallowedEgg2 = v->getSubVarByName(sO_Egg2);
- _swallowedEgg3 = v->getSubVarByName(sO_Egg3);
+ _swallowedEgg1 = v->getSubVarByName(sO_Egg1);
+ _swallowedEgg2 = v->getSubVarByName(sO_Egg2);
+ _swallowedEgg3 = v->getSubVarByName(sO_Egg3);
- _swallowedEgg1->_value.intValue = 0;
- _swallowedEgg2->_value.intValue = 0;
- _swallowedEgg3->_value.intValue = 0;
+ _swallowedEgg1->_value.intValue = 0;
+ _swallowedEgg2->_value.intValue = 0;
+ _swallowedEgg3->_value.intValue = 0;
}
int FullpipeEngine::getObjectEnumState(const char *name, const char *state) {
- CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES");
+ CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES");
- if (!var) {
- var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0);
- }
+ if (!var) {
+ var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0);
+ }
- var = var->getSubVarByName(name);
- if (var) {
- var = var->getSubVarByName("ENUMSTATES");
- if (var)
- return var->getSubVarAsInt(state);
- }
+ var = var->getSubVarByName(name);
+ if (var) {
+ var = var->getSubVarByName("ENUMSTATES");
+ if (var)
+ return var->getSubVarAsInt(state);
+ }
- return 0;
+ return 0;
}
void FullpipeEngine::setObjectState(const char *name, int state) {
- CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES");
+ CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES");
- if (!var) {
- var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0);
- }
+ if (!var) {
+ var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0);
+ }
- var->setSubVarAsInt(name, state);
+ var->setSubVarAsInt(name, state);
}
} // End of namespace Fullpipe