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author | Eugene Sandulenko | 2013-07-06 22:56:11 +0300 |
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committer | Eugene Sandulenko | 2013-09-06 14:48:17 +0300 |
commit | c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5 (patch) | |
tree | 61c40f7e340c77d58244be0f2cba19c38fa56a9c /engines/fullpipe/fullpipe.cpp | |
parent | 69946ce96355e5e07ad7a21ab3eb2f2831dfc002 (diff) | |
download | scummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.tar.gz scummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.tar.bz2 scummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.zip |
FULLPIPE: Fix indentation
Diffstat (limited to 'engines/fullpipe/fullpipe.cpp')
-rw-r--r-- | engines/fullpipe/fullpipe.cpp | 250 |
1 files changed, 125 insertions, 125 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index 9db96ae01d..23a93cf3f9 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -97,150 +97,150 @@ void FullpipeEngine::updateEvents() { } void FullpipeEngine::initObjectStates() { - setLevelStates(); - - setObjectState(sO_Dude, getObjectEnumState(sO_Dude, sO_NotCarryingEgg)); - setObjectState(sO_EggCracker, getObjectEnumState(sO_EggCracker, sO_NotCrackedEggs)); - setObjectState(sO_GuvTheDrawer, getObjectEnumState(sO_GuvTheDrawer, sO_Awaken)); - setObjectState(sO_EggGulper, getObjectEnumState(sO_EggGulper, sO_First)); - setObjectState(sO_EggGulperGaveCoin, getObjectEnumState(sO_EggGulperGaveCoin, sO_No)); - setObjectState(sO_Jar_4, getObjectEnumState(sO_Jar_4, sO_OnTheSpring)); - setObjectState(sO_GulpedEggs, getObjectEnumState(sO_GulpedEgg, sO_NotPresent)); - - setSwallowedEggsState(); - - setObjectState(sO_WeirdWacko, getObjectEnumState(sO_WeirdWacko, sO_InGlasses)); - setObjectState(sO_TumyTrampie, getObjectEnumState(sO_TumyTrampie, sO_Drinking)); - setObjectState(sO_StairsUp_8, getObjectEnumState(sO_StairsUp_8, sO_NotBroken)); - setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle)); - setObjectState(sO_Elephantine, getObjectEnumState(sO_Elephantine, sO_WithBoot)); - setObjectState(sO_Fly_12, 0); - setObjectState(sO_ClockAxis, getObjectEnumState(sO_ClockAxis, sO_NotAvailable)); - setObjectState(sO_ClockHandle, getObjectEnumState(sO_ClockHandle, sO_In_7)); - setObjectState(sO_BigMumsy, getObjectEnumState(sO_BigMumsy, sO_Sleeping)); - setObjectState(sO_CoinSlot_1, getObjectEnumState(sO_CoinSlot_1, sO_Empty)); - setObjectState(sO_FriesPit, getObjectEnumState(sO_FriesPit, sO_WithApple)); - setObjectState(sO_Jug, getObjectEnumState(sO_Jug, sO_Blocked)); - setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_ClosedShe)); - setObjectState(sO_Pipe_9, getObjectEnumState(sO_Pipe_9, sO_WithJug)); - setObjectState(sO_Inflater, getObjectEnumState(sO_Inflater, sO_WithGum)); - setObjectState(sO_Swingie, getObjectEnumState(sO_Swingie, sO_Swinging)); - setObjectState(sO_DudeJumped, getObjectEnumState(sO_DudeJumped, sO_No)); - setObjectState(sO_Bridge, getObjectEnumState(sO_Bridge, sO_Convoluted)); - setObjectState(sO_Guardian, getObjectEnumState(sO_Guardian, sO_OnRight)); - setObjectState(sO_Grandma, getObjectEnumState(sO_Grandma, sO_In_14)); - setObjectState(sO_Boot_15, getObjectEnumState(sO_Boot_15, sO_NotPresent)); - setObjectState(sO_LeftPipe_15, getObjectEnumState(sO_LeftPipe_15, sO_OpenedShe)); - setObjectState(sO_Pedestal_16, getObjectEnumState(sO_Pedestal_16, sO_IsFree)); - setObjectState(sO_Cup, getObjectEnumState(sO_Cup, sO_InSmokeRoom)); - setObjectState(sO_Pedestal_17, getObjectEnumState(sO_Pedestal_17, sO_IsFree)); - setObjectState(sO_UsherHand, getObjectEnumState(sO_UsherHand, sO_WithoutCoin)); - setObjectState(sO_RightPipe_17, getObjectEnumState(sO_RightPipe_17, sO_ClosedShe)); - setObjectState(sO_Fly_17, 1); - setObjectState(sO_DudeSwinged, 0); - setObjectState(sO_Girl, getObjectEnumState(sO_Girl, sO_Swinging)); - setObjectState(sO_Sugar, getObjectEnumState(sO_Sugar, sO_Present)); - setObjectState(sO_Janitors, getObjectEnumState(sO_Janitors, sO_Together)); - setObjectState(sO_Bag_22, getObjectEnumState(sO_Bag_22, sO_NotFallen)); - setObjectState(sO_Grandpa, getObjectEnumState(sO_Grandpa, sO_InSock)); - setObjectState(sO_CoinSlot_22, getObjectEnumState(sO_CoinSlot_22, sO_Empty)); - setObjectState(sO_UpperHatch_23, getObjectEnumState(sO_UpperHatch_23, sO_Closed)); - setObjectState(sO_LowerHatch_23, getObjectEnumState(sO_LowerHatch_23, sO_Closed)); - setObjectState(sO_Lever_23, getObjectEnumState(sO_Lever_23, sO_NotTaken)); - setObjectState(sO_LeverHandle_23, getObjectEnumState(sO_LeverHandle_23, sO_WithoutStool)); - setObjectState(sO_LowerPipe_21, getObjectEnumState(sO_LowerPipe_21, sO_ClosedShe)); - setObjectState(sO_StarsDown_24, getObjectEnumState(sO_StarsDown_24, sO_OpenedShe)); - setObjectState(sO_Hatch_26, getObjectEnumState(sO_Hatch_26, sO_Closed)); - setObjectState(sO_Sock_26, getObjectEnumState(sO_Sock_26, sO_NotHanging)); - setObjectState(sO_LeftPipe_26, getObjectEnumState(sO_LeftPipe_26, sO_ClosedShe)); - setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); - setObjectState(sO_Valve2_26, getObjectEnumState(sO_Valve2_26, sO_Closed)); - setObjectState(sO_Valve3_26, getObjectEnumState(sO_Valve3_26, sO_Closed)); - setObjectState(sO_Valve4_26, getObjectEnumState(sO_Valve4_26, sO_Closed)); - setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); - setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull)); - setObjectState(sO_Plank_25, getObjectEnumState(sO_Plank_25, sO_NearDudesStairs)); - setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering)); - setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop)); - setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_ClosedShe)); - setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_ClosedShe)); - setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel)); - setObjectState(sO_Tub, getObjectEnumState(sO_Tub, sO_EmptyShe)); - setObjectState(sO_Cactus, getObjectEnumState(sO_Cactus, sO_NotGrown)); - setObjectState(sO_Fireman, getObjectEnumState(sO_Fireman, sO_WithHose)); - setObjectState(sO_Cube, getObjectEnumState(sO_Cube, sO_In_33)); - setObjectState(sO_MommyOfHandle_32, getObjectEnumState(sO_MommyOfHandle_32, sO_WithoutHandle)); - setObjectState(sO_Pedestal_33, getObjectEnumState(sO_Pedestal_33, sO_IsFree)); - setObjectState(sO_Valve_34, getObjectEnumState(sO_Valve_34, sO_WithNothing)); - setObjectState(sO_Stool_34, getObjectEnumState(sO_Stool_34, sO_WithoutDrawer)); - setObjectState(sO_Plank_34, getObjectEnumState(sO_Plank_34, sO_Passive)); - setObjectState(sO_Hatch_34, getObjectEnumState(sO_Hatch_34, sO_Closed)); - setObjectState(sO_Valve_35, getObjectEnumState(sO_Valve_35, sO_TurnedOff)); - setObjectState(sO_Carpet_35, getObjectEnumState(sO_Carpet_35, sO_CannotTake)); - setObjectState(sO_CoinSlot_35, getObjectEnumState(sO_CoinSlot_35, sO_WithCoin)); - setObjectState(sO_BellyInflater, getObjectEnumState(sO_BellyInflater, sO_WithCork)); - setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet)); - setObjectState(sO_Guard_1, getObjectEnumState(sO_Guard_1, sO_On)); - setObjectState(sO_Gurad_2, getObjectEnumState(sO_Gurad_2, sO_On)); - setObjectState(sO_Guard_3, getObjectEnumState(sO_Guard_3, sO_On)); - setObjectState(sO_Bottle_38, getObjectEnumState(sO_Bottle_38, sO_OnTheTable)); - setObjectState(sO_Boss, getObjectEnumState(sO_Boss, sO_WithHammer)); + setLevelStates(); + + setObjectState(sO_Dude, getObjectEnumState(sO_Dude, sO_NotCarryingEgg)); + setObjectState(sO_EggCracker, getObjectEnumState(sO_EggCracker, sO_NotCrackedEggs)); + setObjectState(sO_GuvTheDrawer, getObjectEnumState(sO_GuvTheDrawer, sO_Awaken)); + setObjectState(sO_EggGulper, getObjectEnumState(sO_EggGulper, sO_First)); + setObjectState(sO_EggGulperGaveCoin, getObjectEnumState(sO_EggGulperGaveCoin, sO_No)); + setObjectState(sO_Jar_4, getObjectEnumState(sO_Jar_4, sO_OnTheSpring)); + setObjectState(sO_GulpedEggs, getObjectEnumState(sO_GulpedEgg, sO_NotPresent)); + + setSwallowedEggsState(); + + setObjectState(sO_WeirdWacko, getObjectEnumState(sO_WeirdWacko, sO_InGlasses)); + setObjectState(sO_TumyTrampie, getObjectEnumState(sO_TumyTrampie, sO_Drinking)); + setObjectState(sO_StairsUp_8, getObjectEnumState(sO_StairsUp_8, sO_NotBroken)); + setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle)); + setObjectState(sO_Elephantine, getObjectEnumState(sO_Elephantine, sO_WithBoot)); + setObjectState(sO_Fly_12, 0); + setObjectState(sO_ClockAxis, getObjectEnumState(sO_ClockAxis, sO_NotAvailable)); + setObjectState(sO_ClockHandle, getObjectEnumState(sO_ClockHandle, sO_In_7)); + setObjectState(sO_BigMumsy, getObjectEnumState(sO_BigMumsy, sO_Sleeping)); + setObjectState(sO_CoinSlot_1, getObjectEnumState(sO_CoinSlot_1, sO_Empty)); + setObjectState(sO_FriesPit, getObjectEnumState(sO_FriesPit, sO_WithApple)); + setObjectState(sO_Jug, getObjectEnumState(sO_Jug, sO_Blocked)); + setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_ClosedShe)); + setObjectState(sO_Pipe_9, getObjectEnumState(sO_Pipe_9, sO_WithJug)); + setObjectState(sO_Inflater, getObjectEnumState(sO_Inflater, sO_WithGum)); + setObjectState(sO_Swingie, getObjectEnumState(sO_Swingie, sO_Swinging)); + setObjectState(sO_DudeJumped, getObjectEnumState(sO_DudeJumped, sO_No)); + setObjectState(sO_Bridge, getObjectEnumState(sO_Bridge, sO_Convoluted)); + setObjectState(sO_Guardian, getObjectEnumState(sO_Guardian, sO_OnRight)); + setObjectState(sO_Grandma, getObjectEnumState(sO_Grandma, sO_In_14)); + setObjectState(sO_Boot_15, getObjectEnumState(sO_Boot_15, sO_NotPresent)); + setObjectState(sO_LeftPipe_15, getObjectEnumState(sO_LeftPipe_15, sO_OpenedShe)); + setObjectState(sO_Pedestal_16, getObjectEnumState(sO_Pedestal_16, sO_IsFree)); + setObjectState(sO_Cup, getObjectEnumState(sO_Cup, sO_InSmokeRoom)); + setObjectState(sO_Pedestal_17, getObjectEnumState(sO_Pedestal_17, sO_IsFree)); + setObjectState(sO_UsherHand, getObjectEnumState(sO_UsherHand, sO_WithoutCoin)); + setObjectState(sO_RightPipe_17, getObjectEnumState(sO_RightPipe_17, sO_ClosedShe)); + setObjectState(sO_Fly_17, 1); + setObjectState(sO_DudeSwinged, 0); + setObjectState(sO_Girl, getObjectEnumState(sO_Girl, sO_Swinging)); + setObjectState(sO_Sugar, getObjectEnumState(sO_Sugar, sO_Present)); + setObjectState(sO_Janitors, getObjectEnumState(sO_Janitors, sO_Together)); + setObjectState(sO_Bag_22, getObjectEnumState(sO_Bag_22, sO_NotFallen)); + setObjectState(sO_Grandpa, getObjectEnumState(sO_Grandpa, sO_InSock)); + setObjectState(sO_CoinSlot_22, getObjectEnumState(sO_CoinSlot_22, sO_Empty)); + setObjectState(sO_UpperHatch_23, getObjectEnumState(sO_UpperHatch_23, sO_Closed)); + setObjectState(sO_LowerHatch_23, getObjectEnumState(sO_LowerHatch_23, sO_Closed)); + setObjectState(sO_Lever_23, getObjectEnumState(sO_Lever_23, sO_NotTaken)); + setObjectState(sO_LeverHandle_23, getObjectEnumState(sO_LeverHandle_23, sO_WithoutStool)); + setObjectState(sO_LowerPipe_21, getObjectEnumState(sO_LowerPipe_21, sO_ClosedShe)); + setObjectState(sO_StarsDown_24, getObjectEnumState(sO_StarsDown_24, sO_OpenedShe)); + setObjectState(sO_Hatch_26, getObjectEnumState(sO_Hatch_26, sO_Closed)); + setObjectState(sO_Sock_26, getObjectEnumState(sO_Sock_26, sO_NotHanging)); + setObjectState(sO_LeftPipe_26, getObjectEnumState(sO_LeftPipe_26, sO_ClosedShe)); + setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); + setObjectState(sO_Valve2_26, getObjectEnumState(sO_Valve2_26, sO_Closed)); + setObjectState(sO_Valve3_26, getObjectEnumState(sO_Valve3_26, sO_Closed)); + setObjectState(sO_Valve4_26, getObjectEnumState(sO_Valve4_26, sO_Closed)); + setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); + setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull)); + setObjectState(sO_Plank_25, getObjectEnumState(sO_Plank_25, sO_NearDudesStairs)); + setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering)); + setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop)); + setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_ClosedShe)); + setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_ClosedShe)); + setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel)); + setObjectState(sO_Tub, getObjectEnumState(sO_Tub, sO_EmptyShe)); + setObjectState(sO_Cactus, getObjectEnumState(sO_Cactus, sO_NotGrown)); + setObjectState(sO_Fireman, getObjectEnumState(sO_Fireman, sO_WithHose)); + setObjectState(sO_Cube, getObjectEnumState(sO_Cube, sO_In_33)); + setObjectState(sO_MommyOfHandle_32, getObjectEnumState(sO_MommyOfHandle_32, sO_WithoutHandle)); + setObjectState(sO_Pedestal_33, getObjectEnumState(sO_Pedestal_33, sO_IsFree)); + setObjectState(sO_Valve_34, getObjectEnumState(sO_Valve_34, sO_WithNothing)); + setObjectState(sO_Stool_34, getObjectEnumState(sO_Stool_34, sO_WithoutDrawer)); + setObjectState(sO_Plank_34, getObjectEnumState(sO_Plank_34, sO_Passive)); + setObjectState(sO_Hatch_34, getObjectEnumState(sO_Hatch_34, sO_Closed)); + setObjectState(sO_Valve_35, getObjectEnumState(sO_Valve_35, sO_TurnedOff)); + setObjectState(sO_Carpet_35, getObjectEnumState(sO_Carpet_35, sO_CannotTake)); + setObjectState(sO_CoinSlot_35, getObjectEnumState(sO_CoinSlot_35, sO_WithCoin)); + setObjectState(sO_BellyInflater, getObjectEnumState(sO_BellyInflater, sO_WithCork)); + setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet)); + setObjectState(sO_Guard_1, getObjectEnumState(sO_Guard_1, sO_On)); + setObjectState(sO_Gurad_2, getObjectEnumState(sO_Gurad_2, sO_On)); + setObjectState(sO_Guard_3, getObjectEnumState(sO_Guard_3, sO_On)); + setObjectState(sO_Bottle_38, getObjectEnumState(sO_Bottle_38, sO_OnTheTable)); + setObjectState(sO_Boss, getObjectEnumState(sO_Boss, sO_WithHammer)); } void FullpipeEngine::setLevelStates() { - CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons); - - if (v) { - v->setSubVarAsInt(sO_Level0, 2833); - v->setSubVarAsInt(sO_Level1, 2754); - v->setSubVarAsInt(sO_Level2, 2757); - v->setSubVarAsInt(sO_Level3, 2760); - v->setSubVarAsInt(sO_Level4, 2763); - v->setSubVarAsInt(sO_Level5, 2766); - v->setSubVarAsInt(sO_Level6, 2769); - v->setSubVarAsInt(sO_Level7, 2772); - v->setSubVarAsInt(sO_Level8, 2775); - v->setSubVarAsInt(sO_Level9, 2778); - } + CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons); + + if (v) { + v->setSubVarAsInt(sO_Level0, 2833); + v->setSubVarAsInt(sO_Level1, 2754); + v->setSubVarAsInt(sO_Level2, 2757); + v->setSubVarAsInt(sO_Level3, 2760); + v->setSubVarAsInt(sO_Level4, 2763); + v->setSubVarAsInt(sO_Level5, 2766); + v->setSubVarAsInt(sO_Level6, 2769); + v->setSubVarAsInt(sO_Level7, 2772); + v->setSubVarAsInt(sO_Level8, 2775); + v->setSubVarAsInt(sO_Level9, 2778); + } } void FullpipeEngine::setSwallowedEggsState() { - CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); + CGameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); - _swallowedEgg1 = v->getSubVarByName(sO_Egg1); - _swallowedEgg2 = v->getSubVarByName(sO_Egg2); - _swallowedEgg3 = v->getSubVarByName(sO_Egg3); + _swallowedEgg1 = v->getSubVarByName(sO_Egg1); + _swallowedEgg2 = v->getSubVarByName(sO_Egg2); + _swallowedEgg3 = v->getSubVarByName(sO_Egg3); - _swallowedEgg1->_value.intValue = 0; - _swallowedEgg2->_value.intValue = 0; - _swallowedEgg3->_value.intValue = 0; + _swallowedEgg1->_value.intValue = 0; + _swallowedEgg2->_value.intValue = 0; + _swallowedEgg3->_value.intValue = 0; } int FullpipeEngine::getObjectEnumState(const char *name, const char *state) { - CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES"); + CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES"); - if (!var) { - var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0); - } + if (!var) { + var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0); + } - var = var->getSubVarByName(name); - if (var) { - var = var->getSubVarByName("ENUMSTATES"); - if (var) - return var->getSubVarAsInt(state); - } + var = var->getSubVarByName(name); + if (var) { + var = var->getSubVarByName("ENUMSTATES"); + if (var) + return var->getSubVarAsInt(state); + } - return 0; + return 0; } void FullpipeEngine::setObjectState(const char *name, int state) { - CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES"); + CGameVar *var = _gameLoader->_gameVar->getSubVarByName("OBJSTATES"); - if (!var) { - var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0); - } + if (!var) { + var = _gameLoader->_gameVar->addSubVarAsInt("OBJSTATES", 0); + } - var->setSubVarAsInt(name, state); + var->setSubVarAsInt(name, state); } } // End of namespace Fullpipe |