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authorEugene Sandulenko2013-06-20 15:26:21 -0400
committerEugene Sandulenko2013-09-06 14:48:14 +0300
commit569b794bfec9b25e1f6a8bb64009840b2cc85d7f (patch)
tree950dccbe8bb09837df4f4ec898c60e04af72f67e /engines/fullpipe/fullpipe.h
parentdac4f23f8464a3a5df3feebb2b74297df6a01c11 (diff)
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FULLPIPE: Continued work on Inventory
Diffstat (limited to 'engines/fullpipe/fullpipe.h')
-rw-r--r--engines/fullpipe/fullpipe.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index 92c0052d68..52c0fd89a1 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -45,6 +45,7 @@ enum FullpipeGameFeatures {
class CGameLoader;
class CGameVar;
+class CInventory2;
extern int g_gameProjectVersion;
extern int g_gameProjectValue;
@@ -89,9 +90,13 @@ public:
CGameVar *_swallowedEgg2;
CGameVar *_swallowedEgg3;
+ CInventory2 *_inventory;
+
void setObjectState(const char *name, int state);
int getObjectEnumState(const char *name, const char *state);
+ void accessScene(int sceneId);
+
public:
bool _isSaveAllowed;
@@ -101,6 +106,8 @@ public:
};
+extern FullpipeEngine *g_fullpipe;
+
} // End of namespace Fullpipe
#endif /* FULLPIPE_H */