aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/gameloader.cpp
diff options
context:
space:
mode:
authorColin Snover2017-11-14 12:58:38 -0600
committerEugene Sandulenko2017-11-18 22:35:12 +0100
commitc85f409a0b2fa1094ebd1a51c088d2d830383d38 (patch)
tree7c8ff6215994946f631309f305bdf1da8ede3caf /engines/fullpipe/gameloader.cpp
parent1337f04122cac5f0343090ac23119e4133624db0 (diff)
downloadscummvm-rg350-c85f409a0b2fa1094ebd1a51c088d2d830383d38.tar.gz
scummvm-rg350-c85f409a0b2fa1094ebd1a51c088d2d830383d38.tar.bz2
scummvm-rg350-c85f409a0b2fa1094ebd1a51c088d2d830383d38.zip
FULLPIPE: Remove memory leaks and manual memory management in Scene
Diffstat (limited to 'engines/fullpipe/gameloader.cpp')
-rw-r--r--engines/fullpipe/gameloader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index 32c2d0d2db..4ed1890de5 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -286,7 +286,7 @@ bool preloadCallback(PreloadItem &pre, int flag) {
if (g_fp->_soundEnabled) {
g_fp->_currSoundListCount = 1;
- g_fp->_currSoundList1[0] = g_fp->accessScene(SC_COMMON)->_soundList;
+ g_fp->_currSoundList1[0] = g_fp->accessScene(SC_COMMON)->_soundList.get();
}
g_vars->scene18_inScene18p1 = false;