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author | Eugene Sandulenko | 2016-09-27 19:10:07 +0200 |
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committer | Eugene Sandulenko | 2016-09-27 19:10:07 +0200 |
commit | a687ae3daf3210c9fb66a1981288caa387ff995a (patch) | |
tree | 33728db25cabac681b49785f8598bea5c4b831f7 /engines/fullpipe/gameloader.h | |
parent | b783f0b528b3ea3127c19a561d2e5b9f66788f79 (diff) | |
download | scummvm-rg350-a687ae3daf3210c9fb66a1981288caa387ff995a.tar.gz scummvm-rg350-a687ae3daf3210c9fb66a1981288caa387ff995a.tar.bz2 scummvm-rg350-a687ae3daf3210c9fb66a1981288caa387ff995a.zip |
FULLPIPE: Add support loading/saving from GMM
Diffstat (limited to 'engines/fullpipe/gameloader.h')
-rw-r--r-- | engines/fullpipe/gameloader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/fullpipe/gameloader.h b/engines/fullpipe/gameloader.h index 9f99cb16f3..6c41e1bd07 100644 --- a/engines/fullpipe/gameloader.h +++ b/engines/fullpipe/gameloader.h @@ -112,8 +112,8 @@ class GameLoader : public CObject { void saveScenePicAniInfos(int sceneId); PicAniInfo **savePicAniInfos(Scene *sc, int flag1, int flag2, int *picAniInfoCount); - void readSavegame(const char *fname); - void writeSavegame(Scene *sc, const char *fname); + bool readSavegame(const char *fname); + bool writeSavegame(Scene *sc, const char *fname); void addVar(GameVar *var, GameVar *subvar); |