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author | Eugene Sandulenko | 2016-12-09 16:20:28 +0100 |
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committer | Eugene Sandulenko | 2016-12-09 16:58:31 +0100 |
commit | ffe52deeed75a2f5e393e2f478abd7a041bb7461 (patch) | |
tree | fd7c80da2e04ec8b2caccc2fc52fe167f502f2e9 /engines/fullpipe/gameloader.h | |
parent | 2a01424f0e94e40f697bf748fad6e69a3ee4baa3 (diff) | |
download | scummvm-rg350-ffe52deeed75a2f5e393e2f478abd7a041bb7461.tar.gz scummvm-rg350-ffe52deeed75a2f5e393e2f478abd7a041bb7461.tar.bz2 scummvm-rg350-ffe52deeed75a2f5e393e2f478abd7a041bb7461.zip |
FULLPIPE: Implement switching scenes from the map
Diffstat (limited to 'engines/fullpipe/gameloader.h')
-rw-r--r-- | engines/fullpipe/gameloader.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/fullpipe/gameloader.h b/engines/fullpipe/gameloader.h index 6c41e1bd07..a6c2416aae 100644 --- a/engines/fullpipe/gameloader.h +++ b/engines/fullpipe/gameloader.h @@ -105,6 +105,8 @@ class GameLoader : public CObject { bool preloadScene(int sceneId, int entranceId); bool unloadScene(int sceneId); + void addPreloadItem(PreloadItem *item); + void updateSystems(int counterdiff); int getSceneTagBySceneId(int sceneId, SceneTag **st); |