aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/gfx.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2013-07-06 22:56:11 +0300
committerEugene Sandulenko2013-09-06 14:48:17 +0300
commitc2103bb9cd4b8b2958ea99c7797df2cd4f0905d5 (patch)
tree61c40f7e340c77d58244be0f2cba19c38fa56a9c /engines/fullpipe/gfx.cpp
parent69946ce96355e5e07ad7a21ab3eb2f2831dfc002 (diff)
downloadscummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.tar.gz
scummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.tar.bz2
scummvm-rg350-c2103bb9cd4b8b2958ea99c7797df2cd4f0905d5.zip
FULLPIPE: Fix indentation
Diffstat (limited to 'engines/fullpipe/gfx.cpp')
-rw-r--r--engines/fullpipe/gfx.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/gfx.cpp b/engines/fullpipe/gfx.cpp
index 74037da238..15a3defa59 100644
--- a/engines/fullpipe/gfx.cpp
+++ b/engines/fullpipe/gfx.cpp
@@ -64,9 +64,9 @@ bool Background::load(MfcArchive &file) {
for (int i = 0; i < _bigPictureArray1Count; i++) {
_bigPictureArray[i] = (BigPicture **)calloc(_bigPictureArray2Count, sizeof(BigPicture *));
for (int j = 0; j < _bigPictureArray2Count; j++) {
- _bigPictureArray[i][j] = new BigPicture();
+ _bigPictureArray[i][j] = new BigPicture();
- _bigPictureArray[i][j]->load(file);
+ _bigPictureArray[i][j]->load(file);
}
}
@@ -80,7 +80,7 @@ void Background::addPictureObject(PictureObject *pct) {
bool inserted = false;
for (uint i = 0; i < _picObjList.size(); i++) {
if (((PictureObject *)_picObjList[i])->_priority == pct->_priority) {
- _picObjList.insert_at(i, pct);
+ _picObjList.insert_at(i, pct);
inserted = true;
break;
}
@@ -92,7 +92,7 @@ void Background::addPictureObject(PictureObject *pct) {
}
void Background::renumPictures(PictureObject *pct) {
- int *buf = (int *)calloc(_picObjList.size() + 2, sizeof(int));
+ int *buf = (int *)calloc(_picObjList.size() + 2, sizeof(int));
for (uint i = 0; i < _picObjList.size(); i++) {
if (pct->_id == ((PictureObject *)_picObjList[i])->_id)
@@ -166,7 +166,7 @@ bool GameObject::load(MfcArchive &file) {
_priority = file.readUint16LE();
if (g_fullpipe->_gameProjectVersion >= 11) {
- _field_8 = file.readUint32LE();
+ _field_8 = file.readUint32LE();
}
return true;