diff options
author | Eugene Sandulenko | 2013-07-20 21:28:32 +0300 |
---|---|---|
committer | Eugene Sandulenko | 2013-09-06 14:51:03 +0300 |
commit | 62cbdd81f0843ad10fb768e8cf97222144cb8a1e (patch) | |
tree | 690e5a8277f0ac28c91d749fddad36d5506dc6ad /engines/fullpipe/gfx.h | |
parent | c76bec26467efc8cad4554cf44903c9f927d3a8c (diff) | |
download | scummvm-rg350-62cbdd81f0843ad10fb768e8cf97222144cb8a1e.tar.gz scummvm-rg350-62cbdd81f0843ad10fb768e8cf97222144cb8a1e.tar.bz2 scummvm-rg350-62cbdd81f0843ad10fb768e8cf97222144cb8a1e.zip |
FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
Diffstat (limited to 'engines/fullpipe/gfx.h')
-rw-r--r-- | engines/fullpipe/gfx.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h index c420ffe9a2..3340b20e7c 100644 --- a/engines/fullpipe/gfx.h +++ b/engines/fullpipe/gfx.h @@ -124,6 +124,8 @@ class PictureObject : public GameObject { }; class Background : public CObject { + friend class FullpipeEngine; + public: CPtrList _picObjList; |