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author | Eugene Sandulenko | 2013-09-08 23:53:02 +0300 |
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committer | Eugene Sandulenko | 2013-09-08 23:56:04 +0300 |
commit | 747e70a38ebd08450714fdb01dd45139ac9504a1 (patch) | |
tree | 61513c7f6b7272ba837f55194adf059bc114d735 /engines/fullpipe/interaction.h | |
parent | 940c686858d9a0bf92c1473b9a81653a9937b88a (diff) | |
download | scummvm-rg350-747e70a38ebd08450714fdb01dd45139ac9504a1.tar.gz scummvm-rg350-747e70a38ebd08450714fdb01dd45139ac9504a1.tar.bz2 scummvm-rg350-747e70a38ebd08450714fdb01dd45139ac9504a1.zip |
FULLPIPE: Implement CInteractionController::handleInteraction()
Diffstat (limited to 'engines/fullpipe/interaction.h')
-rw-r--r-- | engines/fullpipe/interaction.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/fullpipe/interaction.h b/engines/fullpipe/interaction.h index d5ea5eaf9c..e3090334fe 100644 --- a/engines/fullpipe/interaction.h +++ b/engines/fullpipe/interaction.h @@ -31,7 +31,7 @@ class GameObject; class MessageQueue; class StaticANIObject; -int handleObjectInteraction(GameObject *subject, GameObject *object, int invId); +int handleObjectInteraction(StaticANIObject *subject, GameObject *object, int invId); class CInteraction : public CObject { public: @@ -54,7 +54,7 @@ class CInteraction : public CObject { CInteraction(); virtual bool load(MfcArchive &file); bool canInteract(GameObject *obj1, GameObject *obj2, int invId); - bool isOverlapping(StaticANIObject *subj, StaticANIObject *obj); + bool isOverlapping(StaticANIObject *subj, GameObject *obj); }; class CInteractionController : public CObject { @@ -76,7 +76,7 @@ class CInteractionController : public CObject { void sortInteractions(int sceneId); - bool handleInteraction(GameObject *subj, GameObject *obj, int invId); + bool handleInteraction(StaticANIObject *subj, GameObject *obj, int invId); }; struct EntranceInfo { |