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authorEugene Sandulenko2016-09-16 22:14:51 +0200
committerEugene Sandulenko2016-09-16 22:15:24 +0200
commit60e3b9fd646a3ea7c3fb783ea5b249929b5f289f (patch)
treec0992c68b57641270374ea4f19848bb663f18a77 /engines/fullpipe/inventory.cpp
parent1b335b6c751a45d4ec25e0084737ea84ffda9fca (diff)
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FULLPIPE: Further work on game saving
Diffstat (limited to 'engines/fullpipe/inventory.cpp')
-rw-r--r--engines/fullpipe/inventory.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/fullpipe/inventory.cpp b/engines/fullpipe/inventory.cpp
index 13ac78a358..10a584782b 100644
--- a/engines/fullpipe/inventory.cpp
+++ b/engines/fullpipe/inventory.cpp
@@ -106,6 +106,11 @@ bool Inventory2::loadPartial(MfcArchive &file) { // Inventory2_SerializePartiall
return true;
}
+bool Inventory2::writePartial(Common::WriteStream *file) {
+ warning("STUB: nventory2::writePartial()");
+ return true;
+}
+
void Inventory2::addItem(int itemId, int count) {
if (getInventoryPoolItemIndexById(itemId) >= 0)
_inventoryItems.push_back(new InventoryItem(itemId, count));