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author | Eugene Sandulenko | 2013-06-22 13:26:49 -0400 |
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committer | Eugene Sandulenko | 2013-09-06 14:48:15 +0300 |
commit | 0b6591e4912117e730f4227975e83285583933e0 (patch) | |
tree | 3b83ee41aaa6e727762300d306f172d18c7dd7a8 /engines/fullpipe/inventory.h | |
parent | 751f435df0ef424293e5bb44e205e898897aea6a (diff) | |
download | scummvm-rg350-0b6591e4912117e730f4227975e83285583933e0.tar.gz scummvm-rg350-0b6591e4912117e730f4227975e83285583933e0.tar.bz2 scummvm-rg350-0b6591e4912117e730f4227975e83285583933e0.zip |
FULLPIPE: Continued work on scene loading
Diffstat (limited to 'engines/fullpipe/inventory.h')
-rw-r--r-- | engines/fullpipe/inventory.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/fullpipe/inventory.h b/engines/fullpipe/inventory.h index 5f0131b173..fadadd56b2 100644 --- a/engines/fullpipe/inventory.h +++ b/engines/fullpipe/inventory.h @@ -44,8 +44,7 @@ struct InventoryPoolItem { typedef Common::Array<InventoryPoolItem> InventoryPoolItems; class CInventory : public CObject { - friend class CInventory2; - + protected: int16 _sceneId; int16 _field_6; InventoryPoolItems _itemsPool; |