aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/motion.cpp
diff options
context:
space:
mode:
authorPeter Kohaut2018-11-24 17:17:25 +0100
committerPeter Kohaut2018-11-24 17:19:40 +0100
commit88fa8c3c5cfbcfcdac5f692bd5a7bbd736dfd641 (patch)
tree28f97cc86559910ce6d25fd807fc6c5a1fd2e02e /engines/fullpipe/motion.cpp
parent79b7de93e70de5ad49e4db86b90b438e1cb7e5e4 (diff)
downloadscummvm-rg350-88fa8c3c5cfbcfcdac5f692bd5a7bbd736dfd641.tar.gz
scummvm-rg350-88fa8c3c5cfbcfcdac5f692bd5a7bbd736dfd641.tar.bz2
scummvm-rg350-88fa8c3c5cfbcfcdac5f692bd5a7bbd736dfd641.zip
BLADERUNNER: Fixed ambient sounds after load
After loading a game, ambient sounds stoped playing, now they are working properly. Also some smaller compiler warnings were fixed.
Diffstat (limited to 'engines/fullpipe/motion.cpp')
0 files changed, 0 insertions, 0 deletions