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authorEugene Sandulenko2013-06-16 15:11:18 +0300
committerEugene Sandulenko2013-09-06 14:48:12 +0300
commita8d733b2b2c8c110bada0c99ac801ecc1ca0b844 (patch)
tree44871d14d5c34f868d9e82beccbae93bd3880d03 /engines/fullpipe/motion.h
parent0f9c1281d4e4f0c4e2e942994f9162c88033c01f (diff)
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FULLPIPE: Split out motion-related classes
Diffstat (limited to 'engines/fullpipe/motion.h')
-rw-r--r--engines/fullpipe/motion.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
new file mode 100644
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+++ b/engines/fullpipe/motion.h
@@ -0,0 +1,112 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef FULLPIPE_MOTION_H
+#define FULLPIPE_MOTION_H
+
+namespace Fullpipe {
+
+class CMotionController : public CObject {
+ int _field_4;
+ int _isEnabled;
+
+ public:
+ CMotionController() : _isEnabled(1) {}
+ virtual bool load(MfcArchive &file);
+};
+
+class CMctlCompoundArray : public Common::Array<CObject>, public CObject {
+ public:
+ virtual bool load(MfcArchive &file);
+};
+
+class CMctlConnectionPointsArray : public Common::Array<CObject>, public CObject {
+ public:
+ virtual bool load(MfcArchive &file);
+};
+
+class CMctlCompoundArrayItem : public CObject {
+ int _motionControllerObj;
+ int _movGraphReactObj;
+ CMctlConnectionPointsArray _connectionPoints;
+ int _field_20;
+ int _field_24;
+ int _field_28;
+
+ public:
+ CMctlCompoundArrayItem() : _movGraphReactObj(0), _motionControllerObj(0) {}
+};
+
+class CMctlCompound : public CMotionController {
+ CMctlCompoundArray _motionControllers;
+
+ public:
+ virtual bool load(MfcArchive &file);
+};
+
+class Unk2 : public CObject {
+ int _items;
+ int _count;
+
+ public:
+ Unk2() : _items(0), _count(0) {}
+};
+
+class CMovGraphLink : public CObject {
+ int movGraphNode1;
+ int movGraphNode2;
+ int dwordArray1;
+ int field_10;
+ int field_14;
+ int field_18;
+ int field_1C;
+ int dwordArray2;
+ int field_24;
+ int field_28;
+ int field_2C;
+ int field_30;
+ int flags;
+ int field_38;
+ int field_3C;
+ double distance;
+ double angle;
+ int movGraphReact;
+ int name;
+};
+
+class CMovGraph : public CMotionController {
+ CObList _nodes;
+ CObList _links;
+ int _field_44;
+ int _items;
+ int _itemsCount;
+ int (*_callback1)(int, int, int);
+ Unk2 _unk2;
+
+ public:
+ CMovGraph();
+ virtual bool load(MfcArchive &file);
+};
+
+} // End of namespace Fullpipe
+
+#endif /* FULLPIPE_MOTION_H */