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authorEugene Sandulenko2013-06-04 23:26:37 +0300
committerEugene Sandulenko2013-09-06 14:48:08 +0300
commit4f4834d934df9cb320058ad3f58f52a38e2894ef (patch)
treef8cc87948b6532d25c609a4a83f8ff6d54cfecbd /engines/fullpipe/objects.h
parente624ee3442a9777ed4efeaf52223579cf7eabc4e (diff)
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FULLPIPE: CFile -> MfcArchive
Diffstat (limited to 'engines/fullpipe/objects.h')
-rw-r--r--engines/fullpipe/objects.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/fullpipe/objects.h b/engines/fullpipe/objects.h
index 04fc42b279..20fbcdea9d 100644
--- a/engines/fullpipe/objects.h
+++ b/engines/fullpipe/objects.h
@@ -88,7 +88,7 @@ class SceneTag {
int16 _field_12;
public:
- SceneTag(CFile &file);
+ SceneTag(MfcArchive &file);
~SceneTag();
};
@@ -98,7 +98,7 @@ class SceneTagList {
SceneTagList_ _list;
public:
- SceneTagList(CFile &file);
+ SceneTagList(MfcArchive &file);
};
class GameProject {
@@ -109,7 +109,7 @@ class GameProject {
int _field_10;
public:
- GameProject(CFile &file);
+ GameProject(MfcArchive &file);
~GameProject();
};
@@ -213,7 +213,7 @@ class CInventory {
public:
CInventory() { _sceneId = 0; }
- bool load(CFile &file);
+ bool load(MfcArchive &file);
};
struct InventoryItem {
@@ -311,8 +311,8 @@ class CInventory2 {
public:
CInventory2();
- bool load(CFile &file);
- bool read(CFile &file);
+ bool load(MfcArchive &file);
+ bool read(MfcArchive &file);
};
class CGameLoader {