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authorColin Snover2017-11-12 10:16:34 -0600
committerEugene Sandulenko2017-11-18 22:35:12 +0100
commit72a42927279a8b740cd0bb5a8053def4a465f2dd (patch)
tree81ad3321e6e6898c19d4d26c1c3ae64bcbc536c4 /engines/fullpipe/scenes.cpp
parent8f1d76d2616489924f472815f91107cd46d479de (diff)
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FULLPIPE: Improve memory safety and fix leaks in sound code
Diffstat (limited to 'engines/fullpipe/scenes.cpp')
-rw-r--r--engines/fullpipe/scenes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index bb141d98c4..7825a1eb2d 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -577,7 +577,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_currSoundList1[1] = scene->_soundList;
for (int i = 0; i < scene->_soundList->getCount(); i++) {
- scene->_soundList->getSoundByIndex(i)->updateVolume();
+ scene->_soundList->getSoundByIndex(i).updateVolume();
}
} else {
_currSoundListCount = 1;