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authorThomas Edvalson2016-04-11 15:21:58 -0400
committerThomas Edvalson2016-04-11 15:21:58 -0400
commita0cc562f1f8cbf51fb92d0f230c2d7fb0274090d (patch)
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parentf5d73cac8a2d21962ed34b18de5aee36c2bce9ad (diff)
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3DS: Use linear GPU texture downscaling for better legibility in hi-res games
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