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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/fullpipe/scenes/scene04.cpp | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/fullpipe/scenes/scene04.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index fd1ececdf2..4a87ae5b87 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -949,7 +949,7 @@ void sceneHandler04_springWobble() { if (g_vars->scene04_bottleWeight < newdelta) g_vars->scene04_springOffset--; - if ((oldDynIndex > g_vars->scene04_bottleWeight && newdelta > g_vars->scene04_bottleWeight) || newdelta <= g_vars->scene04_bottleWeight) { + if ((oldDynIndex <= g_vars->scene04_bottleWeight && newdelta > g_vars->scene04_bottleWeight) || newdelta <= g_vars->scene04_bottleWeight) { g_vars->scene04_springDelay++; if (g_vars->scene04_springOffset && g_vars->scene04_springDelay > 1) { @@ -960,6 +960,8 @@ void sceneHandler04_springWobble() { Common::Point point; + int oldpos = g_vars->scene04_spring->getCurrDimensions(point)->y - oldDynIndex; + if (g_vars->scene04_dynamicPhaseIndex) { if (!g_vars->scene04_spring->_movement) g_vars->scene04_spring->startAnim(MV_SPR_LOWER, 0, -1); @@ -969,8 +971,9 @@ void sceneHandler04_springWobble() { g_vars->scene04_spring->changeStatics2(ST_SPR_UP); } - if (g_vars->scene04_dynamicPhaseIndex != oldDynIndex) - sceneHandler04_bottleUpdateObjects(oldDynIndex - g_vars->scene04_dynamicPhaseIndex); + if (g_vars->scene04_dynamicPhaseIndex != oldDynIndex) { + sceneHandler04_bottleUpdateObjects(oldpos - (g_vars->scene04_spring->getCurrDimensions(point)->y - g_vars->scene04_dynamicPhaseIndex)); + } } void sceneHandler04_leaveScene() { |