aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/scenes/scene08.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2013-12-19 23:00:23 +0200
committerEugene Sandulenko2013-12-20 00:17:41 +0200
commitbf59b074d287a9c38ea64148c2bd5f4a4e6e29b4 (patch)
treea3208e96ca49f6f9b4087ef5c7e50b0da25388b1 /engines/fullpipe/scenes/scene08.cpp
parent0e3df54e7b7fd2becf4e3e5c5c36357e2f571b99 (diff)
downloadscummvm-rg350-bf59b074d287a9c38ea64148c2bd5f4a4e6e29b4.tar.gz
scummvm-rg350-bf59b074d287a9c38ea64148c2bd5f4a4e6e29b4.tar.bz2
scummvm-rg350-bf59b074d287a9c38ea64148c2bd5f4a4e6e29b4.zip
FULLPIPE: Make scene08_initScene() compilable
Diffstat (limited to 'engines/fullpipe/scenes/scene08.cpp')
-rw-r--r--engines/fullpipe/scenes/scene08.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index 82dbd7d925..9b71b543cb 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -27,6 +27,10 @@
#include "fullpipe/constants.h"
#include "fullpipe/scenes.h"
#include "fullpipe/scene.h"
+#include "fullpipe/statics.h"
+#include "fullpipe/floaters.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/gameloader.h"
namespace Fullpipe {
@@ -53,7 +57,7 @@ void scene08_initScene(Scene *sc) {
if (batuta == g_fullpipe->getObjectEnumState(sO_TummyTrampie, sO_IsEating)) {
g_vars->scene08_batuta->changeStatics2(ST_BTT_SPOON);
} else if (batuta == g_fullpipe->getObjectEnumState(sO_TummyTrampie, sO_IsDrinking)) {
- g_vars->scene08_batuta->changeStatics2(g_vars->scene08_batuta, ST_BTT_NOSPOON);
+ g_vars->scene08_batuta->changeStatics2(ST_BTT_NOSPOON);
g_vars->scene08_clock->startAnim(MV_CLK8_GO, 0, -1);
g_vars->scene08_clock->_movement->setDynamicPhaseIndex(3);
@@ -90,10 +94,10 @@ void scene08_initScene(Scene *sc) {
g_fullpipe->_currentScene = oldsc;
- g_fullpipe->_floaters->init(getGameLoaderGameVar()->getSubVarByName("SC_8"));
+ g_fullpipe->_floaters->init(g_fullpipe->getGameLoaderGameVar()->getSubVarByName("SC_8"));
g_fullpipe->_floaters->genFlies(sc, 100, 100, 0, 0);
- setArcadeOverlay(PIC_CSR_ARCADE3);
+ g_fullpipe->setArcadeOverlay(PIC_CSR_ARCADE3);
}
} // End of namespace Fullpipe