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author | Eugene Sandulenko | 2016-09-04 23:54:43 +0200 |
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committer | Eugene Sandulenko | 2016-09-04 23:54:43 +0200 |
commit | 26f55005b3dad33a6ca9ff0b9d0df98bb4478be0 (patch) | |
tree | 2b078a8ad98a5fae0a63f7aaf23bd1f7802ad243 /engines/fullpipe/scenes/scene09.cpp | |
parent | a3238fdbac5c2b3c0cd5b7e753321c3973fe8a3b (diff) | |
download | scummvm-rg350-26f55005b3dad33a6ca9ff0b9d0df98bb4478be0.tar.gz scummvm-rg350-26f55005b3dad33a6ca9ff0b9d0df98bb4478be0.tar.bz2 scummvm-rg350-26f55005b3dad33a6ca9ff0b9d0df98bb4478be0.zip |
FULLPIPE: Rename in ExCommand structure
Diffstat (limited to 'engines/fullpipe/scenes/scene09.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene09.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp index 613149930d..3086cf0cfc 100644 --- a/engines/fullpipe/scenes/scene09.cpp +++ b/engines/fullpipe/scenes/scene09.cpp @@ -486,7 +486,7 @@ void sceneHandler09_ballExplode(Ball *ball) { MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC9_BALLEXPLODE), 0, 1); - mq->replaceKeyCode(-1, ball->ani->_okeyCode); + mq->setParamInt(-1, ball->ani->_okeyCode); if (!mq->chain(ball->ani)) delete mq; @@ -723,15 +723,15 @@ int sceneHandler09(ExCommand *cmd) { } if (g_vars->scene09_dudeIsOnLadder && g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY) == PIC_SC9_LADDER_R - && !cmd->_keyCode && !g_fp->_aniMan->_movement) { + && !cmd->_param && !g_fp->_aniMan->_movement) { handleObjectInteraction(g_fp->_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC9_LADDER_R, 0), 0); } - if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode)) { + if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_param)) { int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0); - if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode)) { + if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_param)) { if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) g_fp->processArcade(cmd); } |