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author | Eugene Sandulenko | 2015-09-20 00:39:53 +0200 |
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committer | Eugene Sandulenko | 2015-10-17 12:45:39 +0200 |
commit | 9b95f9f9c14dcd74d74c44d5aef510bff6dc7a20 (patch) | |
tree | cc966c51c19fed382b14efc36318fa968d4ee0fd /engines/fullpipe/scenes/scene22.cpp | |
parent | 70c42f26b252307a4721e67321dec958272b8752 (diff) | |
download | scummvm-rg350-9b95f9f9c14dcd74d74c44d5aef510bff6dc7a20.tar.gz scummvm-rg350-9b95f9f9c14dcd74d74c44d5aef510bff6dc7a20.tar.bz2 scummvm-rg350-9b95f9f9c14dcd74d74c44d5aef510bff6dc7a20.zip |
FULLPIPE: Rename some methods
Diffstat (limited to 'engines/fullpipe/scenes/scene22.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene22.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp index 542834b51a..f51469da69 100644 --- a/engines/fullpipe/scenes/scene22.cpp +++ b/engines/fullpipe/scenes/scene22.cpp @@ -191,7 +191,7 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) { xpos = 841; manId = ST_MAN_RIGHT; LABEL_31: - mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, xpos, 449, 1, manId); + mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, xpos, 449, 1, manId); if (!mq) return; @@ -278,7 +278,7 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) { } } - mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP); + mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP); if (mq) { mq->addExCommandToEnd(cmd->createClone()); @@ -318,13 +318,13 @@ int sceneHandler22(ExCommand *cmd) { g_vars->scene22_dudeIsOnStool = false; g_vars->scene22_interactionIsDisabled = false; - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); break; case MSG_SC22_ONSTOOL: g_vars->scene22_dudeIsOnStool = true; - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); break; |