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authorD G Turner2019-11-14 02:44:19 +0000
committerD G Turner2019-11-14 02:44:19 +0000
commit9190f6e1c8047446dd9c9c70525bc0e855cbe8dc (patch)
tree346b6730967544ef5b7efd05463853073b712c7a /engines/fullpipe/scenes/scene30.cpp
parent25a12ad89a96b8373760728b9aefb58f8530fac2 (diff)
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FULLPIPE: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled. Also, do minor fixes for readability to switch statements.
Diffstat (limited to 'engines/fullpipe/scenes/scene30.cpp')
-rw-r--r--engines/fullpipe/scenes/scene30.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes/scene30.cpp b/engines/fullpipe/scenes/scene30.cpp
index ce123e30a8..d1faaa7c47 100644
--- a/engines/fullpipe/scenes/scene30.cpp
+++ b/engines/fullpipe/scenes/scene30.cpp
@@ -127,8 +127,8 @@ int sceneHandler30(ExCommand *cmd) {
cmd->_messageKind = 0;
}
- break;
}
+ break;
case 33:
if (g_fp->_aniMan2) {
@@ -144,6 +144,9 @@ int sceneHandler30(ExCommand *cmd) {
g_fp->_behaviorManager->updateBehaviors();
break;
+
+ default:
+ break;
}
return 0;