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authorEugene Sandulenko2014-04-01 22:21:12 +0300
committerEugene Sandulenko2014-04-01 22:22:55 +0300
commit2a2f033551b10ee785dc47806d3cf9bfdf331aa9 (patch)
tree23325d061ab549a3a8847ea18681dbf11a29c399 /engines/fullpipe/scenes
parent67791fa91641bbea12313e4aca4ef57bac24b853 (diff)
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FULLPIPE: Implement sceneHandler29_shootGreen()
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene29.cpp71
1 files changed, 70 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index 3fe1cac4e7..5b14a3fb71 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -176,7 +176,76 @@ void sceneHandler29_winArcade() {
}
void sceneHandler29_shootGreen() {
- warning("STUB: sceneHandler29_shootGreen()");
+ if (g_vars->scene29_var05.numBalls) {
+ int x = g_vars->scene29_shooter1->_ox - 113;
+ int y = g_vars->scene29_shooter1->_oy - 48;
+ StaticANIObject *ani = g_vars->scene29_var05.pHead->ani;
+ Ball *oldhead = g_vars->scene29_var05.pHead;
+ Ball *oldp0 = g_vars->scene29_var05.pHead->p0;
+
+ g_vars->scene29_var05.pHead = g_vars->scene29_var05.pHead->p0;
+
+ if (g_vars->scene29_var05.pHead)
+ oldp0->p1 = 0;
+ else
+ g_vars->scene29_var05.field_8 = 0;
+
+ oldhead->p0 = g_vars->scene29_var05.pTail;
+
+ g_vars->scene29_var05.pTail = oldhead;
+ g_vars->scene29_var05.numBalls--;
+
+ if (!g_vars->scene29_var05.numBalls) {
+ g_vars->scene29_var05.numBalls = 0;
+ g_vars->scene29_var05.pTail = 0;
+ g_vars->scene29_var05.field_8 = 0;
+ g_vars->scene29_var05.pHead = 0;
+
+ free(g_vars->scene29_var05.cPlex);
+ g_vars->scene29_var05.cPlex = 0;
+ }
+
+ ani->show1(x, y, MV_SHG_NORM, 0);
+ ani->_priority = 5;
+
+ Ball *runPtr = g_vars->scene29_var08.pTail;
+ Ball *lastP = g_vars->scene29_var08.field_8;
+
+ if (!g_vars->scene29_var08.pTail) {
+ g_vars->scene29_var08.cPlex = (byte *)calloc(g_vars->scene29_var08.cPlexLen, sizeof(Ball));
+
+ byte *p1 = g_vars->scene29_var08.cPlex + (g_vars->scene29_var08.cPlexLen - 1) * sizeof(Ball);
+
+ if (g_vars->scene29_var08.cPlexLen - 1 < 0) {
+ runPtr = g_vars->scene29_var08.pTail;
+ } else {
+ runPtr = g_vars->scene29_var08.pTail;
+
+ for (int j = 0; j < g_vars->scene29_var08.cPlexLen; j++) {
+ ((Ball *)p1)->p1 = runPtr;
+ runPtr = (Ball *)p1;
+
+ p1 -= sizeof(Ball);
+ }
+
+ g_vars->scene29_var08.pTail = runPtr;
+ }
+ }
+ g_vars->scene29_var08.pTail = runPtr->p0;
+ runPtr->p1 = lastP;
+ runPtr->p0 = 0;
+ runPtr->ani = ani;
+
+ g_vars->scene29_var08.numBalls++;
+
+ if (g_vars->scene29_var08.field_8) {
+ g_vars->scene29_var08.field_8->p0 = runPtr;
+ g_vars->scene29_var08.field_8 = runPtr;
+ } else {
+ g_vars->scene29_var08.pHead = runPtr;
+ g_vars->scene29_var08.field_8 = runPtr;
+ }
+ }
}
void sceneHandler29_shootRed() {