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authorEugene Sandulenko2014-04-06 23:50:52 +0300
committerEugene Sandulenko2014-04-06 23:51:11 +0300
commit3c82fa407adf93b7ccae1a6b4b133a110954611b (patch)
tree83ad2f31a56880e0984f58102ce7bf9233141795 /engines/fullpipe/scenes
parent647679b925e2548f0d15d4e27a3aa2c908151c5a (diff)
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FULLPIPE: Further renames in scene29
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene29.cpp120
1 files changed, 60 insertions, 60 deletions
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index d288f13397..01824e0bf2 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -101,13 +101,13 @@ void scene29_initScene(Scene *sc) {
free(g_vars->scene29_redBalls.cPlex);
g_vars->scene29_redBalls.cPlex = 0;
- g_vars->scene29_var07.numBalls = 0;
- g_vars->scene29_var07.pTail = 0;
- g_vars->scene29_var07.field_8 = 0;
- g_vars->scene29_var07.pHead = 0;
+ g_vars->scene29_flyingRedBalls.numBalls = 0;
+ g_vars->scene29_flyingRedBalls.pTail = 0;
+ g_vars->scene29_flyingRedBalls.field_8 = 0;
+ g_vars->scene29_flyingRedBalls.pHead = 0;
- free(g_vars->scene29_var07.cPlex);
- g_vars->scene29_var07.cPlex = 0;
+ free(g_vars->scene29_flyingRedBalls.cPlex);
+ g_vars->scene29_flyingRedBalls.cPlex = 0;
ani = sc->getStaticANIObject1ById(ANI_SHELL_RED, -1);
@@ -153,8 +153,8 @@ void scene29_initScene(Scene *sc) {
g_vars->scene29_var19.push_back(wb);
- g_vars->scene29_var09 = 0;
- g_vars->scene29_var10 = 0;
+ g_vars->scene29_manIsRiding = false;
+ g_vars->scene29_var10 = false;
g_vars->scene29_var11 = 0;
g_vars->scene29_var12 = 0;
g_vars->scene29_var13 = 0;
@@ -210,30 +210,30 @@ void sceneHandler29_winArcade() {
g_vars->scene29_balls.field_8 = newball;
}
- while (g_vars->scene29_var07.numBalls) {
- ball = g_vars->scene29_var07.pHead;
- ani = g_vars->scene29_var07.pHead->ani;
- oldp0 = g_vars->scene29_var07.pHead->p0;
- g_vars->scene29_var07.pHead = g_vars->scene29_var07.pHead->p0;
+ while (g_vars->scene29_flyingRedBalls.numBalls) {
+ ball = g_vars->scene29_flyingRedBalls.pHead;
+ ani = g_vars->scene29_flyingRedBalls.pHead->ani;
+ oldp0 = g_vars->scene29_flyingRedBalls.pHead->p0;
+ g_vars->scene29_flyingRedBalls.pHead = g_vars->scene29_flyingRedBalls.pHead->p0;
- if (g_vars->scene29_var07.pHead)
+ if (g_vars->scene29_flyingRedBalls.pHead)
oldp0->p1 = 0;
else
- g_vars->scene29_var07.field_8 = 0;
+ g_vars->scene29_flyingRedBalls.field_8 = 0;
- ball->p0 = g_vars->scene29_var07.pTail;
- g_vars->scene29_var07.pTail = ball;
- g_vars->scene29_var07.numBalls--;
+ ball->p0 = g_vars->scene29_flyingRedBalls.pTail;
+ g_vars->scene29_flyingRedBalls.pTail = ball;
+ g_vars->scene29_flyingRedBalls.numBalls--;
- if (!g_vars->scene29_var07.numBalls) {
- g_vars->scene29_var07.numBalls = 0;
- g_vars->scene29_var07.pTail = 0;
- g_vars->scene29_var07.field_8 = 0;
- g_vars->scene29_var07.pHead = 0;
+ if (!g_vars->scene29_flyingRedBalls.numBalls) {
+ g_vars->scene29_flyingRedBalls.numBalls = 0;
+ g_vars->scene29_flyingRedBalls.pTail = 0;
+ g_vars->scene29_flyingRedBalls.field_8 = 0;
+ g_vars->scene29_flyingRedBalls.pHead = 0;
- free(g_vars->scene29_var07.cPlex);
+ free(g_vars->scene29_flyingRedBalls.cPlex);
- g_vars->scene29_var07.cPlex = 0;
+ g_vars->scene29_flyingRedBalls.cPlex = 0;
}
ani->hide();
@@ -364,42 +364,42 @@ void sceneHandler29_shootRed() {
ani->show1(x, y, MV_SHR_NORM, 0);
ani->_priority = 5;
- Ball *runPtr = g_vars->scene29_var07.pTail;
- Ball *lastP = g_vars->scene29_var07.field_8;
+ Ball *runPtr = g_vars->scene29_flyingRedBalls.pTail;
+ Ball *lastP = g_vars->scene29_flyingRedBalls.field_8;
- if (!g_vars->scene29_var07.pTail) {
- g_vars->scene29_var07.cPlex = (byte *)calloc(g_vars->scene29_var07.cPlexLen, sizeof(Ball));
+ if (!g_vars->scene29_flyingRedBalls.pTail) {
+ g_vars->scene29_flyingRedBalls.cPlex = (byte *)calloc(g_vars->scene29_flyingRedBalls.cPlexLen, sizeof(Ball));
- byte *p1 = g_vars->scene29_var07.cPlex + (g_vars->scene29_var07.cPlexLen - 1) * sizeof(Ball);
+ byte *p1 = g_vars->scene29_flyingRedBalls.cPlex + (g_vars->scene29_flyingRedBalls.cPlexLen - 1) * sizeof(Ball);
- if (g_vars->scene29_var07.cPlexLen - 1 < 0) {
- runPtr = g_vars->scene29_var07.pTail;
+ if (g_vars->scene29_flyingRedBalls.cPlexLen - 1 < 0) {
+ runPtr = g_vars->scene29_flyingRedBalls.pTail;
} else {
- runPtr = g_vars->scene29_var07.pTail;
+ runPtr = g_vars->scene29_flyingRedBalls.pTail;
- for (int j = 0; j < g_vars->scene29_var07.cPlexLen; j++) {
+ for (int j = 0; j < g_vars->scene29_flyingRedBalls.cPlexLen; j++) {
((Ball *)p1)->p1 = runPtr;
runPtr = (Ball *)p1;
p1 -= sizeof(Ball);
}
- g_vars->scene29_var07.pTail = runPtr;
+ g_vars->scene29_flyingRedBalls.pTail = runPtr;
}
}
- g_vars->scene29_var07.pTail = runPtr->p0;
+ g_vars->scene29_flyingRedBalls.pTail = runPtr->p0;
runPtr->p1 = lastP;
runPtr->p0 = 0;
runPtr->ani = ani;
- g_vars->scene29_var07.numBalls++;
+ g_vars->scene29_flyingRedBalls.numBalls++;
- if (g_vars->scene29_var07.field_8) {
- g_vars->scene29_var07.field_8->p0 = runPtr;
- g_vars->scene29_var07.field_8 = runPtr;
+ if (g_vars->scene29_flyingRedBalls.field_8) {
+ g_vars->scene29_flyingRedBalls.field_8->p0 = runPtr;
+ g_vars->scene29_flyingRedBalls.field_8 = runPtr;
} else {
- g_vars->scene29_var07.pHead = runPtr;
- g_vars->scene29_var07.field_8 = runPtr;
+ g_vars->scene29_flyingRedBalls.pHead = runPtr;
+ g_vars->scene29_flyingRedBalls.field_8 = runPtr;
}
}
}
@@ -517,8 +517,8 @@ void sceneHandler29_manHit() {
ex->_excFlags = 2;
mq->addExCommandToEnd(ex);
- g_vars->scene29_var09 = 0;
- g_vars->scene29_var10 = 0;
+ g_vars->scene29_manIsRiding = false;
+ g_vars->scene29_var10 = false;
g_vars->scene29_var11 = 0;
g_vars->scene29_var12 = 0;
} else {
@@ -623,7 +623,7 @@ void sceneHandler29_sub03() {
ball = ball->p0;
}
- ball = g_vars->scene29_var07.pHead;
+ ball = g_vars->scene29_flyingRedBalls.pHead;
while (ball) {
x = ball->ani->_ox - 30;
@@ -641,7 +641,7 @@ void sceneHandler29_sub03() {
g_vars->scene29_redBalls.field_8 = newball;
- g_vars->scene29_var07.sub05(ball);
+ g_vars->scene29_flyingRedBalls.sub05(ball);
sceneHandler29_manHit();
@@ -666,17 +666,17 @@ void sceneHandler29_sub03() {
ball->ani->hide();
- if (ball == g_vars->scene29_var07.pHead)
- g_vars->scene29_var07.pHead = ball->p0;
+ if (ball == g_vars->scene29_flyingRedBalls.pHead)
+ g_vars->scene29_flyingRedBalls.pHead = ball->p0;
else
ball->p1->p0 = ball->p0;
- if (ball == g_vars->scene29_var07.field_8)
- g_vars->scene29_var07.field_8 = ball->p1;
+ if (ball == g_vars->scene29_flyingRedBalls.field_8)
+ g_vars->scene29_flyingRedBalls.field_8 = ball->p1;
else
ball->p0->p1 = ball->p1;
- g_vars->scene29_var07.init(&ball);
+ g_vars->scene29_flyingRedBalls.init(&ball);
sceneHandler29_assHitRed();
}
@@ -705,7 +705,7 @@ void sceneHandler29_manFromR() {
chainQueue(QU_SC29_MANFROM_R, 1);
- g_vars->scene29_var10 = 0;
+ g_vars->scene29_var10 = false;
g_vars->scene29_var12 = 0;
}
@@ -726,7 +726,7 @@ void sceneHandler29_manToL() {
chainQueue(QU_SC29_MANTO_L, 1);
- g_vars->scene29_var10 = 1;
+ g_vars->scene29_var10 = true;
g_vars->scene29_mgm.addItem(g_fp->_aniMan->_id);
@@ -742,7 +742,7 @@ void sceneHandler29_manToR() {
chainQueue(QU_SC29_MANTO_R, 1);
- g_vars->scene29_var09 = 1;
+ g_vars->scene29_manIsRiding = true;
g_fp->_msgY = -1;
g_fp->_msgX = -1;
@@ -831,7 +831,7 @@ void sceneHandler29_shootersEscape() {
g_fp->setObjectState(sO_LeftPipe_29, g_fp->getObjectEnumState(sO_LeftPipe_29, sO_IsOpened));
}
- } else if (g_vars->scene29_var09) {
+ } else if (g_vars->scene29_manIsRiding) {
g_vars->scene29_var20 -= 4;
g_fp->_aniMan->setOXY(g_vars->scene29_var20, g_vars->scene29_var21);
@@ -996,8 +996,8 @@ int sceneHandler29(ExCommand *cmd) {
break;
case MSG_SC29_STOPRIDE:
- g_vars->scene29_var09 = 0;
- g_vars->scene29_var10 = 0;
+ g_vars->scene29_manIsRiding = false;
+ g_vars->scene29_var10 = false;
g_vars->scene29_var11 = 0;
g_vars->scene29_var12 = 0;
@@ -1025,7 +1025,7 @@ int sceneHandler29(ExCommand *cmd) {
break;
case 29:
- if (!g_vars->scene29_var09 || g_vars->scene29_var10) {
+ if (!g_vars->scene29_manIsRiding || g_vars->scene29_var10) {
if (!g_vars->scene29_var10) {
StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(g_fp->_sceneRect.left + cmd->_x, g_fp->_sceneRect.top + cmd->_y);
@@ -1077,7 +1077,7 @@ int sceneHandler29(ExCommand *cmd) {
if (!g_vars->scene29_porter->_movement)
g_vars->scene29_porter->startAnim(MV_PTR_MOVEFAST, 0, -1);
- if (g_vars->scene29_var09)
+ if (g_vars->scene29_manIsRiding)
sceneHandler29_manFromL();
else if (g_vars->scene29_var10 && !g_fp->_aniMan->_movement)
sceneHandler29_sub05();
@@ -1109,7 +1109,7 @@ int scene29_updateCursor() {
if (g_vars->scene29_var10) {
if (g_fp->_cursorId != PIC_CSR_DEFAULT_INV && g_fp->_cursorId != PIC_CSR_ITN_INV)
g_fp->_cursorId = -1;
- } else if (g_vars->scene29_var09) {
+ } else if (g_vars->scene29_manIsRiding) {
if (g_fp->_cursorId != PIC_CSR_DEFAULT_INV && g_fp->_cursorId != PIC_CSR_ITN_INV)
g_fp->_cursorId = PIC_CSR_DEFAULT;
} else if (g_fp->_objectIdAtCursor == ANI_PORTER) {