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authorEugene Sandulenko2014-02-12 12:27:35 +0200
committerEugene Sandulenko2014-02-13 00:50:40 +0200
commit7d0dc05622055709d1edafb52c6a8de6acf1bf5f (patch)
treee39811cf1e6ca66a30522273301c61d98761b5ea /engines/fullpipe/scenes
parentd734e8fc41c99ccc80b2919d9ce624927ba06c8c (diff)
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FULLPIPE: More work on scene09_initScene()
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene09.cpp68
1 files changed, 37 insertions, 31 deletions
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp
index 9ccb847c7b..57a7823da2 100644
--- a/engines/fullpipe/scenes/scene09.cpp
+++ b/engines/fullpipe/scenes/scene09.cpp
@@ -49,15 +49,16 @@ void scene09_initScene(Scene *sc) {
g_vars->scene09_var12 = -1000;
while (g_vars->scene09_balls.numBalls) {
- v3 = &g_vars->scene09_balls.pHead->p0;
- v4 = g_vars->scene09_balls.pHead->p0;
+ Ball *b = &g_vars->scene09_balls.pHead->p0;
+
g_vars->scene09_balls.pHead = g_vars->scene09_balls.pHead->p0;
+
if (g_vars->scene09_balls.pHead)
- v4->p1 = 0;
+ g_vars->scene09_balls.pHead->p0->p1 = 0;
else
g_vars->scene09_balls.field_8 = 0;
- BallChain_init(&g_vars->scene09_balls, v3);
+ g_vars->scene09_balls->init(b);
}
g_vars->scene09_var13 = 3;
@@ -111,7 +112,7 @@ void scene09_initScene(Scene *sc) {
g_vars->scene09_hangers[i].field_4 = 0;
g_vars->scene09_hangers[i].field_8 = 0;
}
- v11 = 0;
+
if (g_vars->scene09_var07.numBalls) {
while (1) {
v12 = g_vars->scene09_var07.pHead;
@@ -132,24 +133,26 @@ void scene09_initScene(Scene *sc) {
}
}
}
- v16 = Scene_getStaticANIObject1ById(sc, ANI_BALL9, -1);
- StaticANIObject_setAlpha(v16, -56);
- v17 = BallChain_sub04(&g_vars->scene09_var07, g_vars->scene09_var07.field_8, 0);
- v17->ani = v16;
+
+ Ball *b9 = g_vars->scene09_var07->sub04(g_vars->scene09_var07.field_8, 0);
+ b9->ani = sc->getStaticANIObject1ById(ANI_BALL9, -1);
+ b9->ani->setAlpha(0xc8);
+
if (g_vars->scene09_var07.field_8) {
- g_vars->scene09_var07.field_8->p0 = v17;
- g_vars->scene09_var07.field_8 = v17;
+ g_vars->scene09_var07.field_8->p0 = b9;
+ g_vars->scene09_var07.field_8 = b9;
numVis = 4;
} else {
- g_vars->scene09_var07.pHead = v17;
- g_vars->scene09_var07.field_8 = v17;
+ g_vars->scene09_var07.pHead = b9;
+ g_vars->scene09_var07.field_8 = b9;
numVis = 4;
}
+
while (1) {
- v18 = (StaticANIObject *)operator new(0xACu);
- if (v18)
- v11 = StaticANIObject_ctorCopy(v18, v16);
- StaticANIObject_setAlpha(v11, -56);
+ Ball *newball = new StaticANIObject(b9);
+
+ newball->setAlpha(0xc8);
+
v19 = g_vars->scene09_var07.pTail;
v20 = g_vars->scene09_var07.field_8;
if (!g_vars->scene09_var07.pTail) {
@@ -173,30 +176,33 @@ void scene09_initScene(Scene *sc) {
v19->p0 = 0;
++g_vars->scene09_var07.numBalls;
v19->ani = 0;
- v19->ani = v11;
+ v19->ani = newball;
if (g_vars->scene09_var07.field_8)
g_vars->scene09_var07.field_8->p0 = v19;
else
g_vars->scene09_var07.pHead = v19;
g_vars->scene09_var07.field_8 = v19;
- Scene_addStaticANIObject(sc, v11, 1);
+ sc->addStaticANIObject(newball, 1);
--numVis;
if (!numVis)
break;
- v11 = 0;
}
- v23 = getObjectEnumState("Правая лестница_9", "Закрыта");
- setObjectState("Правая лестница_9", v23);
- v24 = getGameLoaderGameVar();
- v25 = GameVar_getSubVarByName(v24, "OBJSTATES");
- v26 = GameVar_getSubVarByName(v25, "Проглоченные яйца");
- g_vars->swallowedEgg1 = GameVar_getSubVarByName(v26, "Яйцо1");
- g_vars->swallowedEgg2 = GameVar_getSubVarByName(v26, "Яйцо2");
- g_vars->swallowedEgg3 = GameVar_getSubVarByName(v26, "Яйцо3");
+
+ setObjectState(sO_RightStairs_9, getObjectEnumState(sO_RightStairs_9, sO_IsClosed));
+
+ GameVar *eggvar = getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs);
+
+ g_vars->swallowedEgg1 = eggvar->getSubVarByName(sO_Egg1);
+ g_vars->swallowedEgg2 = eggvar->getSubVarByName(sO_Egg2);
+ g_vars->swallowedEgg3 = eggvar->getSubVarByName(sO_Egg3);
+
scene09_setupGrit(sc);
- initArcadeKeys("SC_9");
- lift_setButton("Этаж 1", ST_LBN_1N);
- setArcadeOverlay(PIC_CSR_ARCADE4);
+
+ g_fp->initArcadeKeys("SC_9");
+
+ g_fp->lift_setButton(sO_Level1, ST_LBN_1N);
+
+ g-fp->setArcadeOverlay(PIC_CSR_ARCADE4);
}
} // End of namespace Fullpipe