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author | Eugene Sandulenko | 2014-06-01 11:24:14 +0300 |
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committer | Eugene Sandulenko | 2014-06-01 16:49:41 +0300 |
commit | 913947c2477264860339596128eae5b2a11c20e8 (patch) | |
tree | b8deb4de76a3743bad4e898275a1435670b1951b /engines/fullpipe/scenes | |
parent | 7ab00631dd09fc9822b41b81fb53e06aeac0d5e4 (diff) | |
download | scummvm-rg350-913947c2477264860339596128eae5b2a11c20e8.tar.gz scummvm-rg350-913947c2477264860339596128eae5b2a11c20e8.tar.bz2 scummvm-rg350-913947c2477264860339596128eae5b2a11c20e8.zip |
FULLPIPE: Rename class variable to avoid confusion
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index b47553ef6f..0a69335bea 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -324,15 +324,15 @@ void sceneHandler04_walkClimbLadder(ExCommand *ex) { g_vars->scene04_ladder->addObject(g_fp->_aniMan); if (g_vars->scene04_soundPlaying) { - g_vars->scene04_ladder->_movements.front()->movVars->varUpStart = MV_MAN_STARTLADDER2; - g_vars->scene04_ladder->_movements.front()->movVars->varUpGo = MV_MAN_GOLADDER2; - g_vars->scene04_ladder->_movements.front()->movVars->varUpStop = MV_MAN_STOPLADDER2; - g_vars->scene04_ladder->_movements.front()->staticIds[2] = ST_MAN_GOLADDER2; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpStart = MV_MAN_STARTLADDER2; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpGo = MV_MAN_GOLADDER2; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpStop = MV_MAN_STOPLADDER2; + g_vars->scene04_ladder->_ladmovements.front()->staticIds[2] = ST_MAN_GOLADDER2; } else { - g_vars->scene04_ladder->_movements.front()->movVars->varUpStart = MV_MAN_STARTLADDER; - g_vars->scene04_ladder->_movements.front()->movVars->varUpGo = MV_MAN_GOLADDER; - g_vars->scene04_ladder->_movements.front()->movVars->varUpStop = MV_MAN_STOPLADDER; - g_vars->scene04_ladder->_movements.front()->staticIds[2] = ST_MAN_GOLADDER; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpStart = MV_MAN_STARTLADDER; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpGo = MV_MAN_GOLADDER; + g_vars->scene04_ladder->_ladmovements.front()->movVars->varUpStop = MV_MAN_STOPLADDER; + g_vars->scene04_ladder->_ladmovements.front()->staticIds[2] = ST_MAN_GOLADDER; } g_fp->_aniMan->_priority = 12; |