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author | Eugene Sandulenko | 2016-11-29 11:07:35 +0100 |
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committer | Eugene Sandulenko | 2016-11-29 18:45:04 +0100 |
commit | afe8a2bb3187d6f041c992f2bde1817a55c3db29 (patch) | |
tree | 3945bc3f6520a67b43bb034d71931380b0924157 /engines/fullpipe/scenes | |
parent | a6d2feb8c462a977c39408fa28131a6daf94e7c7 (diff) | |
download | scummvm-rg350-afe8a2bb3187d6f041c992f2bde1817a55c3db29.tar.gz scummvm-rg350-afe8a2bb3187d6f041c992f2bde1817a55c3db29.tar.bz2 scummvm-rg350-afe8a2bb3187d6f041c992f2bde1817a55c3db29.zip |
FULLPIPE: Fix sound in scene04
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index c3557cc6aa..05bb01154f 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -1076,6 +1076,8 @@ void sceneHandler04_startSounds(const char *snd1, const char *snd2, const char * // playFile(snd1); // playFile(snd2); // playFile(snd3); + + g_fp->_stream2playing = true; } void sceneHandler04_goClock() { |