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authorEugene Sandulenko2014-02-03 21:04:32 +0200
committerEugene Sandulenko2014-02-03 21:04:32 +0200
commitb128b8cacb1cd57d4245d0bbb31db5a66be78aff (patch)
treedcbcbfeb729beade72a7a9f586efc045dd71698a /engines/fullpipe/scenes
parent8225ffd065e9549493ff2d7b392a46cc83cda74d (diff)
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FULLPIPE: Implement sceneHandler27_startAiming()
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene27.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp
index 870cff9ece..63b4964fc5 100644
--- a/engines/fullpipe/scenes/scene27.cpp
+++ b/engines/fullpipe/scenes/scene27.cpp
@@ -189,7 +189,24 @@ void sceneHandler27_startBat(StaticANIObject *bat) {
}
void sceneHandler27_startAiming() {
- warning("STUB: sceneHandler27_startAiming()");
+ g_vars->scene27_var08 = 0;
+ g_vars->scene27_var09 = 0;
+
+ g_fp->_aniMan->_callback2 = 0;
+
+ g_vars->scene27_launchPhase = g_fp->_aniMan->_movement->_currDynamicPhaseIndex - 6;
+
+ int phase = 21 - g_vars->scene27_launchPhase;
+
+ if (phase < 14)
+ phase = 14;
+
+ if (phase > 20)
+ phase = 20;
+
+ g_fp->playSound(SND_27_044, 0);
+
+ g_fp->_aniMan->_movement->setDynamicPhaseIndex(phase);
}
void sceneHandler27_sub04(ExCommand *cmd) {