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authorEugene Sandulenko2013-12-20 11:29:23 +0200
committerEugene Sandulenko2013-12-21 16:42:48 +0200
commite5462f415f08636b3091f5db282b4cf872ba9d75 (patch)
tree3f491d4941fd6ebb777bf81ab6288025c54b4862 /engines/fullpipe/scenes
parent141695b43b9e12ccb95d215918bd957a1446b93f (diff)
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FULLPIPE: Implement sceneHandler08()
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene08.cpp201
1 files changed, 201 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index 9b71b543cb..c8a64a2410 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -31,6 +31,7 @@
#include "fullpipe/floaters.h"
#include "fullpipe/motion.h"
#include "fullpipe/gameloader.h"
+#include "fullpipe/behavior.h"
namespace Fullpipe {
@@ -100,4 +101,204 @@ void scene08_initScene(Scene *sc) {
g_fullpipe->setArcadeOverlay(PIC_CSR_ARCADE3);
}
+void sceneHandler08_winArcade() {
+ warning("STUB: sceneHandler08_winArcade()");
+}
+
+void sceneHandler08_enterUp() {
+ warning("STUB: sceneHandler08_enterUp()");
+}
+
+void sceneHandler08_hideLadder() {
+ warning("STUB: sceneHandler08_hideLadder()");
+}
+
+void sceneHandler08_arcadeNow() {
+ warning("STUB: sceneHandler08_arcadeNow()");
+}
+
+void sceneHandler08_resumeFlight() {
+ warning("STUB: sceneHandler08_resumeFlight()");
+}
+
+void sceneHandler08_startArcade() {
+ warning("STUB: sceneHandler08_startArcade()");
+}
+
+void sceneHandler08_airMoves() {
+ warning("STUB: sceneHandler08_airMoves()");
+}
+
+void sceneHandler08_jumpLogic(ExCommand *cmd) {
+ warning("STUB: sceneHandler08_jumpLogic(cmd)");
+}
+
+void sceneHandler08_calcFlight() {
+ warning("STUB: sceneHandler08_calcFlight()");
+}
+
+void sceneHandler08_checkEndArcade() {
+ warning("STUB: sceneHandler08_checkEndArcade()");
+}
+
+void sceneHandler08_badLuck() {
+ warning("STUB: sceneHandler08_badLuck()");
+}
+
+void sceneHandler08_calcOffset() {
+ warning("STUB: sceneHandler08_calcOffset()");
+}
+
+void sceneHandler08_finishArcade() {
+ warning("STUB: sceneHandler08_finishArcade()");
+}
+
+void sceneHandler08_jumpOff() {
+ warning("STUB: sceneHandler08_jumpOff()");
+}
+
+void sceneHandler08_pushCallback(int *par) {
+ warning("STUB: sceneHandler08_pushCallback()");
+}
+
+void sceneHandler08_sitDown() {
+ warning("STUB: sceneHandler08_sitDown()");
+}
+
+void sceneHandler08_standUp() {
+ warning("STUB: sceneHandler08_standUp()");
+}
+
+void sceneHandler08_updateScreenCallback() {
+ warning("STUB: sceneHandler08_updateScreenCallback()");
+}
+
+int sceneHandler08(ExCommand *cmd) {
+ if (cmd->_messageKind != 17)
+ return 0;
+
+ switch (cmd->_messageNum) {
+ case MSG_CMN_WINARCADE:
+ sceneHandler08_winArcade();
+ break;
+
+ case MSG_SC8_ENTERUP:
+ sceneHandler08_enterUp();
+ break;
+
+ case MSG_SC8_HIDELADDER_D:
+ sceneHandler08_hideLadder();
+ break;
+
+ case MSG_SC8_STANDUP:
+ g_vars->scene08_var08 = -10;
+ g_vars->scene08_vmyats->changeStatics2(ST_VMT_MIN);
+ g_vars->scene08_vmyats->setOXY(382, 703);
+ g_vars->scene08_vmyats->_priority = 29;
+ g_vars->scene08_vmyats->_callback2 = sceneHandler08_pushCallback;
+ g_vars->scene08_var01 = 1;
+ break;
+
+ case MSG_SC8_ARCADENOW:
+ sceneHandler08_arcadeNow();
+ break;
+
+ case MSG_SC8_RESUMEFLIGHT:
+ sceneHandler08_resumeFlight();
+ break;
+
+ case MSG_SC8_GETHIMUP:
+ g_vars->scene08_var08 = 0;
+ g_vars->scene08_var02 = 1;
+ break;
+
+ case MSG_STARTARCADE:
+ sceneHandler08_startArcade();
+ break;
+
+ case 29:
+ if (g_vars->scene08_var06) {
+ if (g_vars->scene08_var01) {
+ sceneHandler08_airMoves();
+ break;
+ }
+ if (g_vars->scene08_var03) {
+ sceneHandler08_jumpLogic(cmd);
+ break;
+ }
+ }
+ break;
+
+ case 33:
+ {
+ int res = 0;
+
+ if (g_fullpipe->_aniMan2) {
+ if (g_vars->scene08_var06) {
+ int scHeight = g_fullpipe->_sceneRect.bottom - g_fullpipe->_sceneRect.top;
+
+ if (g_fullpipe->_aniMan2->_oy < g_fullpipe->_sceneRect.top + 200) {
+ g_fullpipe->_sceneRect.top = g_fullpipe->_aniMan2->_oy - 200;
+
+ if (g_fullpipe->_sceneRect.top < 0)
+ g_fullpipe->_sceneRect.top = 0;
+
+ g_fullpipe->_sceneRect.bottom = scHeight + g_fullpipe->_sceneRect.top;
+ }
+
+ if (g_fullpipe->_aniMan2->_oy > g_fullpipe->_sceneRect.bottom - 350) {
+ g_fullpipe->_sceneRect.bottom = g_fullpipe->_aniMan2->_oy + 350;
+ g_fullpipe->_sceneRect.top = g_fullpipe->_aniMan2->_oy + 350 - scHeight;
+ }
+ } else {
+ if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200)
+ g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300;
+
+ if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200)
+ g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300;
+
+ res = 1;
+ }
+ }
+
+ g_fullpipe->_floaters->update();
+
+ if (g_vars->scene08_var06) {
+ if (g_vars->scene08_var01)
+ sceneHandler08_calcFlight();
+ } else {
+ Movement *mov = g_fullpipe->_aniMan->_movement;
+
+ if (mov) {
+ if (mov->_id == MV_MAN_TOLADDERD && mov->_currDynamicPhaseIndex == 8)
+ g_fullpipe->_aniMan->_priority = 2;
+
+ if (mov && mov->_id == MV_MAN_FROMLADDERUP && mov->_currDynamicPhaseIndex == 13)
+ g_fullpipe->_aniMan->_priority = 20;
+ }
+
+ g_fullpipe->_behaviorManager->updateBehaviors();
+ g_fullpipe->startSceneTrack();
+ }
+
+ if (g_vars->scene08_var02)
+ sceneHandler08_checkEndArcade();
+
+ if (g_vars->scene08_var05 > 0) {
+ g_vars->scene08_var05--;
+
+ if (!g_vars->scene08_var05) {
+ g_fullpipe->playSound(SND_8_014, 0);
+
+ g_vars->scene08_var05 = 71;
+ }
+ }
+
+ return res;
+ }
+ }
+
+ return 0;
+}
+
} // End of namespace Fullpipe