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author | Eugene Sandulenko | 2014-01-02 14:53:32 +0200 |
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committer | Eugene Sandulenko | 2014-01-02 14:54:25 +0200 |
commit | f7235b8a4c7310544acc562ed4a9431ec64b2e3b (patch) | |
tree | 56bb92856efa27d939ea77d54a8158d20318c50e /engines/fullpipe/scenes | |
parent | 3f7077a251f2b2d75a269a652a30e08313c061be (diff) | |
download | scummvm-rg350-f7235b8a4c7310544acc562ed4a9431ec64b2e3b.tar.gz scummvm-rg350-f7235b8a4c7310544acc562ed4a9431ec64b2e3b.tar.bz2 scummvm-rg350-f7235b8a4c7310544acc562ed4a9431ec64b2e3b.zip |
FULLPIPE: Initial code for scene36
Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r-- | engines/fullpipe/scenes/scene36.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene36.cpp b/engines/fullpipe/scenes/scene36.cpp new file mode 100644 index 0000000000..a979338343 --- /dev/null +++ b/engines/fullpipe/scenes/scene36.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene36_initScene(Scene *sc) { + g_vars->scene36_var01 = 200; + g_vars->scene36_var02 = 200; + g_vars->scene36_var03 = 300; + g_vars->scene36_var04 = 300; + g_vars->scene36_rotohrust = sc->getStaticANIObject1ById(ANI_ROTOHRUST, -1); + g_vars->scene36_scissors = sc->getStaticANIObject1ById(ANI_SCISSORS_36, -1); +} + +} // End of namespace Fullpipe |