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| author | Kamil Zbróg | 2013-12-26 14:55:11 +0000 |
|---|---|---|
| committer | Kamil Zbróg | 2013-12-26 14:55:11 +0000 |
| commit | 165b8be77f4621ff5de8a483c6cd9ac497492a0a (patch) | |
| tree | 41065a7a961c1b0caa07ac4b2b1b6c027c12ae99 /engines/fullpipe/stateloader.cpp | |
| parent | fc04a3c328e70733eea1b065cb5dacc9ec6999f2 (diff) | |
| parent | f3691700436e647e808023180430263a6567bfaf (diff) | |
| download | scummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.tar.gz scummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.tar.bz2 scummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.zip | |
Merge remote-tracking branch 'sync/master' into prince-malik
Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
| -rw-r--r-- | engines/fullpipe/stateloader.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index 747015e9a1..6a56ffd662 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -115,25 +115,25 @@ bool GameProject::load(MfcArchive &file) { _headerFilename = 0; _field_10 = 12; - g_fullpipe->_gameProjectVersion = file.readUint32LE(); - g_fullpipe->_pictureScale = file.readUint16LE(); - g_fullpipe->_scrollSpeed = file.readUint32LE(); + g_fp->_gameProjectVersion = file.readUint32LE(); + g_fp->_pictureScale = file.readUint16LE(); + g_fp->_scrollSpeed = file.readUint32LE(); _headerFilename = file.readPascalString(); - debug(1, "_gameProjectVersion = %d", g_fullpipe->_gameProjectVersion); - debug(1, "_pictureScale = %d", g_fullpipe->_pictureScale); - debug(1, "_scrollSpeed = %d", g_fullpipe->_scrollSpeed); + debug(1, "_gameProjectVersion = %d", g_fp->_gameProjectVersion); + debug(1, "_pictureScale = %d", g_fp->_pictureScale); + debug(1, "_scrollSpeed = %d", g_fp->_scrollSpeed); debug(1, "_headerFilename = %s", _headerFilename); _sceneTagList = new SceneTagList(); _sceneTagList->load(file); - if (g_fullpipe->_gameProjectVersion >= 3) + if (g_fp->_gameProjectVersion >= 3) _field_4 = file.readUint32LE(); - if (g_fullpipe->_gameProjectVersion >= 5) { + if (g_fp->_gameProjectVersion >= 5) { file.readUint32LE(); file.readUint32LE(); } |
