aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/stateloader.cpp
diff options
context:
space:
mode:
authorKamil Zbróg2013-12-26 14:55:11 +0000
committerKamil Zbróg2013-12-26 14:55:11 +0000
commit165b8be77f4621ff5de8a483c6cd9ac497492a0a (patch)
tree41065a7a961c1b0caa07ac4b2b1b6c027c12ae99 /engines/fullpipe/stateloader.cpp
parentfc04a3c328e70733eea1b065cb5dacc9ec6999f2 (diff)
parentf3691700436e647e808023180430263a6567bfaf (diff)
downloadscummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.tar.gz
scummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.tar.bz2
scummvm-rg350-165b8be77f4621ff5de8a483c6cd9ac497492a0a.zip
Merge remote-tracking branch 'sync/master' into prince-malik
Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index 747015e9a1..6a56ffd662 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -115,25 +115,25 @@ bool GameProject::load(MfcArchive &file) {
_headerFilename = 0;
_field_10 = 12;
- g_fullpipe->_gameProjectVersion = file.readUint32LE();
- g_fullpipe->_pictureScale = file.readUint16LE();
- g_fullpipe->_scrollSpeed = file.readUint32LE();
+ g_fp->_gameProjectVersion = file.readUint32LE();
+ g_fp->_pictureScale = file.readUint16LE();
+ g_fp->_scrollSpeed = file.readUint32LE();
_headerFilename = file.readPascalString();
- debug(1, "_gameProjectVersion = %d", g_fullpipe->_gameProjectVersion);
- debug(1, "_pictureScale = %d", g_fullpipe->_pictureScale);
- debug(1, "_scrollSpeed = %d", g_fullpipe->_scrollSpeed);
+ debug(1, "_gameProjectVersion = %d", g_fp->_gameProjectVersion);
+ debug(1, "_pictureScale = %d", g_fp->_pictureScale);
+ debug(1, "_scrollSpeed = %d", g_fp->_scrollSpeed);
debug(1, "_headerFilename = %s", _headerFilename);
_sceneTagList = new SceneTagList();
_sceneTagList->load(file);
- if (g_fullpipe->_gameProjectVersion >= 3)
+ if (g_fp->_gameProjectVersion >= 3)
_field_4 = file.readUint32LE();
- if (g_fullpipe->_gameProjectVersion >= 5) {
+ if (g_fp->_gameProjectVersion >= 5) {
file.readUint32LE();
file.readUint32LE();
}