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authorEugene Sandulenko2016-07-28 00:36:53 +0300
committerEugene Sandulenko2016-07-28 00:37:32 +0300
commit6ac435099c0ccdeb55fc0e5c195b92d68ed9344e (patch)
tree724510d3e7f25ecce84ce6f726d06a8dc5878638 /engines/fullpipe/stateloader.cpp
parent1fb5f55b704ae57ddc3c103a22ab466cf93aa94a (diff)
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FULLPIPE: Split all debug output by channels
Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index 141196c7d7..c95f6c67f3 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -112,7 +112,7 @@ GameProject::GameProject() {
}
bool GameProject::load(MfcArchive &file) {
- debug(5, "GameProject::load()");
+ debugC(5, kDebugLoading, "GameProject::load()");
_field_4 = 0;
_headerFilename = 0;
@@ -124,10 +124,10 @@ bool GameProject::load(MfcArchive &file) {
_headerFilename = file.readPascalString();
- debug(1, "_gameProjectVersion = %d", g_fp->_gameProjectVersion);
- debug(1, "_pictureScale = %d", g_fp->_pictureScale);
- debug(1, "_scrollSpeed = %d", g_fp->_scrollSpeed);
- debug(1, "_headerFilename = %s", _headerFilename);
+ debugC(1, kDebugLoading, "_gameProjectVersion = %d", g_fp->_gameProjectVersion);
+ debugC(1, kDebugLoading, "_pictureScale = %d", g_fp->_pictureScale);
+ debugC(1, kDebugLoading, "_scrollSpeed = %d", g_fp->_scrollSpeed);
+ debugC(1, kDebugLoading, "_headerFilename = %s", _headerFilename);
_sceneTagList = new SceneTagList();
@@ -205,24 +205,24 @@ bool GameVar::load(MfcArchive &file) {
_varName = file.readPascalString();
_varType = file.readUint32LE();
- debugN(6, "[%03d] ", file.getLevel());
+ debugCN(6, kDebugLoading, "[%03d] ", file.getLevel());
for (int i = 0; i < file.getLevel(); i++)
- debugN(6, " ");
+ debugCN(6, kDebugLoading, " ");
- debugN(6, "<%s>: ", transCyrillic((byte *)_varName));
+ debugCN(6, kDebugLoading, "<%s>: ", transCyrillic((byte *)_varName));
switch (_varType) {
case 0:
_value.intValue = file.readUint32LE();
- debug(6, "d --> %d", _value.intValue);
+ debugC(6, kDebugLoading, "d --> %d", _value.intValue);
break;
case 1:
_value.intValue = file.readUint32LE(); // FIXME
- debug(6, "f --> %f", _value.floatValue);
+ debugC(6, kDebugLoading, "f --> %f", _value.floatValue);
break;
case 2:
_value.stringValue = file.readPascalString();
- debug(6, "s --> %s", _value.stringValue);
+ debugC(6, kDebugLoading, "s --> %s", _value.stringValue);
break;
default:
error("Unknown var type: %d (0x%x)", _varType, _varType);
@@ -342,7 +342,7 @@ GameVar *GameVar::getSubVarByIndex(int idx) {
}
bool PicAniInfo::load(MfcArchive &file) {
- debug(5, "PicAniInfo::load()");
+ debugC(5, kDebugLoading, "PicAniInfo::load()");
type = file.readUint32LE();
objectId = file.readUint16LE();