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authorEugene Sandulenko2016-09-19 19:17:02 +0200
committerEugene Sandulenko2016-09-19 19:17:02 +0200
commita60558071d0c6ffec9d099571fd1daff9e735532 (patch)
tree4e6cceae90921f7b32d2d072deedfbcec631e472 /engines/fullpipe/stateloader.cpp
parent783d968e20fb7a29d5c19ba6671d6c9ba363ec41 (diff)
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FULLPIPE: Fix game save/load
Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index 1f327b541a..d5d374f454 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -78,8 +78,6 @@ void GameLoader::readSavegame(const char *fname) {
for (uint i = 0; i < header.encSize; i++)
data[i] -= i & 0x7f;
- //Common::hexdump(data, 48);
-
MfcArchive *archive = new MfcArchive(new Common::MemoryReadStream(data, header.encSize));
GameVar *var = (GameVar *)archive->readClass();