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authorColin Snover2017-11-14 12:48:41 -0600
committerEugene Sandulenko2017-11-18 22:35:12 +0100
commitff96db23dfd9e2075a710786fa0b1a01c6759a02 (patch)
tree2014aef31b047f8a1f1dbfd117b05997cedb733f /engines/fullpipe/stateloader.cpp
parent6f8a65c739740956930c95e1d5a5c5fe0c80fbbd (diff)
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FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index d55f7dbf31..5a2ad51280 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -280,7 +280,7 @@ void gameLoaderSavegameCallback(MfcArchive *archive, bool mode) {
}
bool FullpipeEngine::loadGam(const char *fname, int scene) {
- _gameLoader = new GameLoader();
+ _gameLoader.reset(new GameLoader());
if (!_gameLoader->loadFile(fname))
return false;