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authorEugene Sandulenko2016-12-13 18:15:41 +0100
committerEugene Sandulenko2016-12-13 18:15:41 +0100
commita62d29ab86b6c149051296adeb5c2be3812daac0 (patch)
tree6ff56cbb694abd02259dc917cdce32036468a4cf /engines/fullpipe/statesaver.cpp
parentd239461726fdad7441056c3c037b82fc1af36414 (diff)
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FULLPIPE: Revert memory leak fixing as that introduced tons of regressions
Diffstat (limited to 'engines/fullpipe/statesaver.cpp')
-rw-r--r--engines/fullpipe/statesaver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/statesaver.cpp b/engines/fullpipe/statesaver.cpp
index 5eb08fe213..7fb56f0479 100644
--- a/engines/fullpipe/statesaver.cpp
+++ b/engines/fullpipe/statesaver.cpp
@@ -55,7 +55,7 @@ bool GameLoader::writeSavegame(Scene *sc, const char *fname) {
header.updateCounter = _updateCounter;
header.unkField = 1;
- Common::MemoryWriteStreamDynamic stream(DisposeAfterUse::YES);
+ Common::MemoryWriteStreamDynamic stream;
MfcArchive *archive = new MfcArchive(&stream);