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author | Eugene Sandulenko | 2013-09-03 00:21:34 +0300 |
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committer | Eugene Sandulenko | 2013-09-06 14:51:24 +0300 |
commit | eea48b4f12f819a2bd595f3750a23998e96ee560 (patch) | |
tree | 61366ddf0c25679ffd45c4a19e8353938b09cdf1 /engines/fullpipe/statics.h | |
parent | 1b057ba3465ac27a1ec855d2ddfbbd730edfa9f0 (diff) | |
download | scummvm-rg350-eea48b4f12f819a2bd595f3750a23998e96ee560.tar.gz scummvm-rg350-eea48b4f12f819a2bd595f3750a23998e96ee560.tar.bz2 scummvm-rg350-eea48b4f12f819a2bd595f3750a23998e96ee560.zip |
FULLPIPE: Implement Shadows::initMovement()
Diffstat (limited to 'engines/fullpipe/statics.h')
-rw-r--r-- | engines/fullpipe/statics.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/fullpipe/statics.h b/engines/fullpipe/statics.h index 5ae4a1c2d5..295da9b676 100644 --- a/engines/fullpipe/statics.h +++ b/engines/fullpipe/statics.h @@ -143,6 +143,7 @@ class Movement : public GameObject { void setAlpha(int alpha); void setDynamicPhaseIndex(int index); + DynamicPhase *getDynamicPhaseByIndex(int idx); void removeFirstPhase(); bool gotoNextFrame(int callback1, void (*callback2)(int *)); |